Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: Rbz on May 12, 2006
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Here's another prod., and I'm really proud about it :)
1K Clock (http://www.rbraz.com/files/1K_Clock.zip)
Pouet (http://www.pouet.net/prod.php?which=24123)
[Edited] Link fixed
(http://www.pouet.net/screenshots/24123.jpg)
rbraz
CBM 128
Posts: 142
(5/3/06 3:07)
Reply
1K Clock
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Our new 1 Kbyte, featuring a nice analogue clock !
1K_Clock
Enjoy
Phoenix
ATARI 2600
Posts: 25
(7/3/06 13:53)
Reply Dead?
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It looks nice, but are these forums alive? Because DBF died, didn't they?
Yaloopy
*Moderator*
Posts: 1113
(8/3/06 13:24)
Reply
ezSupporter
Re: Dead?
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Permanent hibernation?
END
AlienEye0
*Administrator*
Posts: 161
(10/3/06 5:24)
Reply
Re: Dead?
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It ain't dead it's pining for the fjords!
rbraz
CBM 128
Posts: 144
(18/3/06 18:43)
Reply
Re: Dead?
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Thanks Phoenix
No, legends never die !
5H0CKW4VE
*Administrator*
Posts: 7956
(3/4/06 17:21)
Reply
ezSupporter
Re: Dead?
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Nice clock Rbraz It's cool what you can fit in a K!
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¤´¨)
¸.·´¸.·*´¨) ¸.·*¨)
(¸.·´ (¸.·`¤... SHOCKWAVE / DBF...¤
VISIT DARK BIT FACTORY INTERACTIVE! (please!)
rbraz
CBM 128
Posts: 155
(4/4/06 22:14)
Reply
Re: 1K Clock
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Thanks Shockwave
Thygrion
DBF: Coder
Posts: 358
(12/4/06 0:50)
Reply
Re: 1K Clock
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Now do it in software :P
Really this is very nice.
No, DBF aren't entirely dead - a few of us still linger around here off and on when free time allows. I myself have pretty much converted entirely to freebasic and have been bombarded with finals in school so I haven't done anything with blitz in a very long time. I do have plans for things like maybe an oldschool-style game based on a 4th-degree movement voxel engine (nearly complete but without bilinear filtering) that may make a nice addition to DBF Games.
As far as blitz demos, my last one which was never released ("Son Et Lumiere") was lost in a washing-machine jumpdrive accident .
But we are still around, watch for Hugi 32 and you may just hear from one of us.
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Finally 14!!
Edited by: Thygrion at: 12/4/06 0:52
Thygrion
DBF: Coder
Posts: 359
(12/4/06 0:56)
Reply
Re: 1K Clock
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BTW only the EXE version ran here - but still very nice for 6k
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Finally 14!!
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It did well over at Pouet, as it should :) It's a nice prod. Even nicer for 1kb.
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very nice stuffs
i liked it
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excellent, i love it!
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Thanks dudes :)
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O0 Thats great
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Thx, glad you like it :)
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I just renamed exe to scr and it makes an excellent screensaver!
Great work!
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Cheers,
Yeah, I did that too, here in my home PC and at work.
:cheers:
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http://www.rbraz.com/files/1K_Clock_Fixed_Version.rar
I did a fixed version for my 1K clock, that make better "clock hands" - hours, minutes and seconds.
And still below of 1024 bytes ! :)
Enjoy!
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Good job Rbraz :)
Someone downvoted it on Intro Inferno though, maybe they don't realise how little memory you have to play with after you've set up opengl?
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No problems dude, I will use Clyde words here "...if someone else likes the things we do and have fun dabbling at, then thats a bonus..."
What I did is recode the 1K ASM Framework, and it save me some bytes space to make that clock a little bit better. The framework (OGL setup) now have only 520 bytes packed. And I'm thinking on start coding an another 1K, because I love those tiny effect into tiny space.