Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: ekoli on January 18, 2007

Title: My latest tools.
Post by: ekoli on January 18, 2007
Hi there!

As a new board member I just thought it would be nice too show a little of what's going on in my world. :)

(http://hem.bredband.net/ekoli/oudioScreenshot.jpg)
This is a tracker/synth for 4k's which I've now more or less given up hope for. It's nothing wrong with the sound but the size of the synth is way to large. Around 2k with song data after Crinkler compression (c++ code, did a rewrite in assembler but didn't earn that much space from it, perhaps because I suck when it comes to assembler optimizations ;) ). The nice thing with it is that the envelope and the lfo can be used to control parameters such as filter frequency or stereo panning. Was used in http://www.intro-inferno.com/production.php?id=566 . Added some compression after the screenshot but is more or less convinced that a clean restart is the only thing that can save it. :) Someone must get into the competition with kklangzeug. :D

(http://hem.bredband.net/ekoli/textoolScreenshot1.jpg)

(http://hem.bredband.net/ekoli/textoolScreenshot2.jpg)
Two screenshots from a texturetool I'm currently working on. Uses a graph to represent the different stages of the textures. My first tries was, like most I guess, a little bit like Aardbei's texture generator. A fixed set of buffers in which you can modify and create your content. With this graph that limitation is gone and all stages can be remade and used in later stages. I was first thinking about using a parameter stacker as in Werkzeug but thought that it would be more fun in making it use a graph ( graphs looks more nice :D ). Since all nodes shows a representation of it's current content it's really easy and fast to make changes to it when you're not satisfied with the result. Just click on the node and edit it's parameters.

If someone is interested I could make a public version of the synth after some modifications. The texturetool isn't finished so I won't give that away just yet, must implement all the planned stuff first. I just need to find some time first, with two small children and studies to attend, time isn't what I have the most of right now.. ;)
Title: Re: My latest tools.
Post by: mike_g on January 18, 2007
Wow I like the look of your texture thingy  :)
Title: Re: My latest tools.
Post by: Jim on January 18, 2007
Hi Ekoli, welcome to the forums and thanks for your post!

I know Taj was looking at solutions to implementing music in a very small space, maybe he'd be interested in the synth?

Jim
Title: Re: My latest tools.
Post by: mind on January 18, 2007
welcome to the forums ekoli(oh mon dieu, i really hope you know what ekoli really is :P)

i really like the way your texgen looks.. nice job..

and jimbo, i think thats far too big.. me and taj are looking for something suitable for a 1k(we have a pretty nifty sollution though which we'll most likely use) and taj might be looking for something suitable for a 4k.

however, i would be very interested in getting my hands on the source to that texgen, looks like just the kind i wanted to write, but since i suck at coding my current tool looks pretty much just like aardbei texture gevaarte 2.0 :P

karma++
Title: Re: My latest tools.
Post by: Clyde on January 18, 2007
:hi: Ekoli :)

And those tools look wicked dude, thanks for posting the info etc, nice one mate.

Cheers and all the very best,
Clyde.
Title: Re: My latest tools.
Post by: benny! on January 18, 2007
 :hi: from me too, Ekoli !!!

The screenshots look very promising. I also did check out the 4Kb-Intro.
Cool stuff - really liked it including the music, of course !!!
All in all, very interesting work you did so far ... really looking forward in
seeing more codework by you.

Hope you enjoy your stay on this site !!!
Title: Re: My latest tools.
Post by: Shockwave on January 18, 2007
I'd like to echo everything that has been said above!  :hi: to the board. A releasae of the texture generator would be fantasitc. That chequered bump texture looks fantastic  ;D
Title: Re: My latest tools.
Post by: ekoli on January 18, 2007
Thanks guys! :)

I will make the Texture Tool available when it's finished. It's just some things left to implement. Hopefully it won't take a year.. or two. ;)

After reading some posts at this forum this really seams to be a nice place with nice people! :D
Take care!
Title: Re: My latest tools.
Post by: taj on January 18, 2007
Hi Ekoli,

thanks for posting your current work  :goodpost:. I also have a synth which I think needs upgrading: grodfis. Its 1k +300bytes fior sound so 1.3k. I think this is too large and I want to get sub-1k. Its similar in concept to yours but I dont have lfo. Size and all that.

However I think this is the wrong approach for synths in 4k now so I need s complete rewrite. Honestly I dont know if I can be bothered.  :( We'll see. 4k is so much hard work!  :-\

Lastly  :hi: on board, its good to have another 4k coder around.  :clap:

Overdone smiley apologies. Oh and karma++ for a very interesting first post.
Title: Re: My latest tools.
Post by: Rbz on January 18, 2007
Dude that's awesome, I hope one day reach that high level  :clap:
Title: Re: My latest tools.
Post by: ekoli on January 18, 2007
Nice comments makes me blush.. Thanks. :)

However I think this is the wrong approach for synths in 4k now so I need s complete rewrite. Honestly I dont know if I can be bothered.  :( We'll see. 4k is so much hard work!  :-\

Yeah.. ofcourse it's wrong. You and I have made the wrong approach to begin with ( I presume you did the same. ). We think of how a synth is built which is good if we were building a synth. If the goal is to get it inside a 4k, a simplified approximation of a synth would be something better then an actual synth. The problem is to come up with a small, efficient and usable model that can be used. It would be easy to copy kklangzeug and make something similar but that wouldn't feel good at all. If I only could get the small grey cells to do something useful.... ;)
Title: Re: My latest tools.
Post by: Jim on January 23, 2007
Quote
http://www.intro-inferno.com/production.php?id=566
Odious - Methylparaben
Just a heads up - won't run on Vista - "not a valid win32 application".
Not something to be worried about right now though :D

Jim
Title: Re: My latest tools.
Post by: Tinctu on June 06, 2011
Ekoli can you send me Odious 4k Tracker (public version)?
Title: Re: My latest tools.
Post by: TinDragon on June 06, 2011
Welcome to the forum, good to see some freash blood and nice looking tools :)

The texture gen. tool looks cool, I made a start on one before but didnt get very far as I had no idea what I was doing or how I could make a UI, learnt a fair bit since then but havent yet dived back in.
Title: Re: My latest tools.
Post by: Xetick on June 06, 2011
Very nice texture editor! Keep up the good work!  :clap:
Title: Re: My latest tools.
Post by: Kirl on June 06, 2011
Looks cool but unfortunatly this thread is 4 years old...  :-[