Dark Bit Factory & Gravity
GENERAL => Challenges & Competitions => Topic started by: Rbz on February 06, 2007
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Here's my entry for the compo - Super Twist Scroller O0
http://www.rbraz.com/files/Super_Twist_Scroller.zip
Enjoy!
Code/Gfx : rbraz
Music : m0d - Discovery of pieland ( thanks :) )
Design : rbraz
Font by : Daniel Guldkrans
(http://www.rbraz.com/images/sts.png)
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Good one RBRAZ :clap: Ran @ 60 fps on my home machine 120 + and unreadable on my office box -
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Waaaaaaaaaaaaay too fast, it takes about 1s to get to the end of the scroll! Any chance you could do one with some time clamping in? :D
Jim
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Definately too fast ... but it looks like it seems to be a very cool fx.
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Neat.
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Super cool and with subtitles too :D
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Waaaaaaaaaaaaay too fast, it takes about 1s to get to the end of the scroll! Any chance you could do one with some time clamping in? :D
Jim
I've already added a delta time function, the problem is that I make mistake with win api "getmessage" and "peekmessage" again :-\ , changed to "peekmessage" method, should work fine now... (i hope :whack: )
Definately too fast ... but it looks like it seems to be a very cool fx.
@Benny!, @Jim: Can you test it again, please ???
Thanks all for your comments!
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@rbraz:
Tested new version - but unfortunately no visible changes. Still way too fast.
Maybe we can help you if you post parts of the source.
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Still way too fast on my system mate. And I mean WAY. It's like reading lettering on a motorbike going at 100 mph!
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hmm, I need to work a little bit more on it :( , thx dudes for your help...
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Hey, if you're able to code it in the first place, getting it slower shouldn't be too much of a problem.
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It ran fine here... (No gfx card, only onboard gfx).
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nice one..it works fine here btw. :goodpost:
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Redownloaded. On the PC it had problems on yesterday it's still lighting fast. At home, though, it's fine. ???
It's a good effect at the right speed :D
Jim
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Runs fine here and readable, welldone Rbraz dude :)
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Thanks dudes ;D
File updated...
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New version is better (I guess with the QueryPerformanceFrequency) but it's still far too fast, way faster than at home.
<edit>One possibility is that the frequency is vastly different on different PCs. Sometimes that's true on multicore/HT P4s. Check to see if your calculation is overflowing or having precision problems. If in doubt, try casting to 'double'.
Jim
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It very cool effect from what I can make out :D (
it rand at 290fps here, but my gfx settings forced vsync off, I put it on, and it ran at 60fps, but its still scrolling too fast to make out the text :'(
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Thanks dudes ;D
File updated...
Runs like a charme now. Very good fx. Well done !!!
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Rbraz,
both versions work fine here (even though the cube test program goes nuts). I think you should get two votes cos you have two scrollers on the screen at once :-)
Nice twisty effect.
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now it goes fast as hell here...while first version not...weird, no? :s
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now it goes fast as hell here...while first version not...weird, no? :s
Oh no... :'(