At the moment, there are three main things that gel this community together as far as I can tell. They are;
1: The strong community spirit, everyone gets on really well here.
2: The competitions and challenges (coding and arcade).
3: The knowledge base.
This makes the place a little bit special, there is no other place I know that has the same feel as here, there are a lot of people here who are lone coders, some are in scene groups too, we code using a huge selection of languages, we have users of all levels of ability from professional to complete novices.
I had a thought today about opening another category here.. Requests.
The way it could work is that people could request the help of a coder here to work on a project. There would obviously need to be some strict rules on this to stop the coders getting pissed off by people with shitty requests, so maybe we could insist on having gfx / music BEFORE we start work etc..
If there is enough interest I will have a chat to the admin team about it to see how we can impliment something... It was just the name "Dark Bit Factory" made me think of a demo production line and there must be dozens of gfxers and musicians without groups who want to release something into a party somewhere..
Your thoughts are welcome!
yeah id be up for the addition.
im useless at certain aspects like graphics music so this sort of thing would help me.
"Here is my idea - make me game" How many times have you seen that on game forums ? lol Just a reminder that the peeps who want to put their name on something they have had absoultly no input in are out there waiting to pounce on unsuspecting coders etc.
Having said that, i'm looking for coders to impliment my wonderful ideas, musician to make me a cool tune, and graphician to pixel me a killer logo. Of course you will receive credits in MY demo. :2funny:
I always look at the dark side :) Good luck with it mate.
Not a bad ideas plenty of forums have a recruitment area to cater to this kind of thing. I personally am a loner I dont work with anybody else but many people would be grateful for this option I say go for it
Basically, I like the idea. I thinking creating a platform for people to get
together and work an a certain project in a team is always a good intention. This
board would be a good platform indeed. I think the entries of the competitions
show how much creativity is in the community of this board.
Nevertheless, I guess sooner or later there are some ppl asking for help or who
want to start a big project without having enough skills or/and experience. But
I guess that is the way it is - everyone has to learn out of things like these.
I guess we all have dozens of unfinished projects on our HD. And maybe someone
has already made bad experience with an internet formed project. But that's the
way it is. If you start putting your energy into something you have to be careful
and check out - if it is worth it.
That's the same in industry. Lots of money and time is spent before the actual
project starts for investigating the risks of the project. That includes checking
if the project team has enough skills and references.
So, I think it's worth trying ... if we agree on opening such board - it would be
important to advertise the board on other gfx and music boards ...
Btw ... how many ppl would be interested in working on a demo/game with some
musicians and gfxians ? Guess the majority of this board would take the coding
part, eh ???
Again ... just my 2cents ::)
I like it. It might just open up some oportunities.... Sure there may be some dodgey requests, but that's no different to any other area of life.
Bring it on shockwave.
It sounds like a good idea. You might give it a trial run and see how it goes. You can always shelve the idea if it doesn't pan out.
Positive so far then..
We'd need to develop a set of strong guidelines about how people should submit requests for coders to protect you guys from getting messed around before it gets launched, if it does. It would be a great way for us to get our stuff used though, let's face it, we're up to our ears in coders, but there aren't many gfxers and musicians among us which is one reason why we have only seen a few demo groups spring from here up until now.
I think the idea is good myself. It says to me, "This forum is like a huge demogroup" because that's what it would seem like to me, which is of course a good thing (Haujobb has over 40 members, you know!).
I say go for it.
Interesting thought that.. A demo group with over 250 members that does requests :D
More thoughts anyone?
It might be a good idea to allow people to add material (sprites / 3D models / fonts / music etc) to a files section that are donated to futer projects people might find the tune they need or at least get them some way into the project. Of course the creator of the material should be held under no obligation to take part in the project. And the persons borrowing the material should be allowed to modify it as appropriate to suit the project
Quote from: ninogenio on March 30, 2007
im useless at certain aspects like graphics music so this sort of thing would help me.
Same here I think this is a really good idea.
Great idea! I know the problem, the requesters must have some concept gfx/code/msx when asking for collaboration. But the community will benefit from that. Looking forward..
I was thinking about something else. I remember once someone asked that on Pouet. Maybe as a future compo or something too. To make a megademo where everyone connect his own part in a big demo, just like the old CPC/AtariST/and other collabarations where there was a menu or nothing and separate screens from various coders around the scene, like a big megademo of the dbf forums now. That would rock! What do you think?
Optimus
p.s. I'd love to take part in such a scene project!
Quote from: Optimus on April 01, 2007
Great idea! I know the problem, the requesters must have some concept gfx/code/msx
when asking for collaboration. But the community will benefit from that. Looking forward..
Yup - I really do start to love this idea more and more ...
Quote from: Optimus on April 01, 2007
I was thinking about something else. I remember once someone asked that on Pouet.
Maybe as a future compo or something too. To make a megademo where everyone connect
his own part in a big demo, just like the old CPC/AtariST/and other collabarations where there
was a menu or nothing and separate screens from various coders around the scene, like a big
megademo of the dbf forums now. That would rock! What do you think?
That's an interesting idea - guess that could be a nice and interesing experience. All you need
would be a good framework or plugin system ( e.g. look at visual plugins WinAMP have ).
Could turn out very inspiring ...
JSYK the www.atari-forum.com board made a ( or is it two ) megademo and IIRC they also organized the Atari 20 years anniversay megademo.
Wow, what a cool place :)
I'd love to have a demo that was a collaberation here some time, it would depend a lot on getting some people who were all using the same language. It could work.
Anyway, it looks like the idea of us doing requests seems popular so it's time to get the thinking caps on of how to launch it so it works..
*bump*
This will soon become a reality.
Alright ;D I know there are a lot of people here and most of them are coders but still many here that are happy to help out any way they can. this is bound to produce good things
Yeah too right! :)
And come on you Blitz dudes, where are you all! :)
how about a joint effort at a demo a dbf demo that all the members can have a say in with all the effects then even if some of the members dont understand how the code works the could give input on how the effects should look?
@ninogenio
Yup. This idea came up before I think - and it is a good one IMHO ...
We just have to think about some guidelines and rules. E.g. which language,
which engine (OpenGL,DirectX ... ), which resolution ... and so on !!!
i think opengl would be the languge as most of know it but not a lot of us know dx. as to whether its in c++ or freebasic i dont mind .
what we really need to do its draw a plan of how the demos going to be placed together i e the effects that are going to go in and how there going to transition from one to the other, Then someone should make a frame up and people could work on what effects they like the sound of like i might go ohh i wouldnt mind working on the vector bobs or whatever.
something like that perhaps?
Quote from: ninogenio on April 13, 2007
i think opengl would be the languge as most of know it but not a lot of us know dx.
as to whether its in c++ or freebasic i dont mind.
Yup. OpenGL seems to be more used in this forum. But I think the majority would
prefer Freebasic. Personally I would go with C/C++, but I might have no time for
an additional project anyway ...
Quote from: ninogenio on April 13, 2007
what we really need to do its draw a plan of how the demos going to be placed
together i e the effects that are going to go in and how there going to transition
from one to the other, Then someone should make a frame up and people could
work on what effects they like the sound of like i might go ohh i wouldnt mind
working on the vector bobs or whatever.
something like that perhaps?
Yup. Definately a good idea. Woudl be interesting to see such a dbf - megademo !!!
actually now i think about mabey jims pimpkin engine would be just the tool its definitly the engine for the job!
i know that not a lot of members know c++ so i would be up for translating there effect over. and this way all members could code there effects in a languge of there choice and also it wouldnt limit them to opengl.
Quote from: ninogenio on April 13, 2007
actually now i think about mabey jims pimpkin engine would be just the tool its definitly
the engine for the job!
i know that not a lot of members know c++ so i would be up for translating there effect
over. and this way all members could code there effects in a languge of there choice
and also it wouldnt limit them to opengl.
If you don't mind porting the freebasic fx over to c++ then open up a new thread and
ask about if people are interested in it. Then convert Jim's engine to a solid framework
and maybe ask Shockwave about it - if the demo is released as an official dbf-forum
release. Maybe he wants some quality assurance about it ;)
Would be definately an interesting project ... good luck !!!
we will see i guess ive got some stuff im finishing atm and i guess with this place being shockwaves its all at his pearil i just think it might be cool.
Listen, I pay the cash for this place, but as far as ownership of it goes, I am just one of the caretakers. If you want to make a co-operation demo, go ahead :) There is a whole admin team who can verify it's quality, if an admin or mod thinks a production is good enough, then I am more than happy to trust thier judgement :)
I will not be able to code in the production myself due to personal reasons at the moment, well not at first anyway, maybe I might chip in later if it is possible, but there's plenty of people here who are better at coding than I am so you don't need me :)
right well let me get all my stuff im working on atm together then like benny said ill have to build a frame work and post it then we can talk buisness it could be a long process taking months but it would really be something to showcase a demo from the whole dbf team from beginers right through to advanced programers!
ohh and btw jim would you mind your pinkin engine being yoused as a base?
I'm not particularly interested in working on a demo with other people, but feel free to cut and paste bits out of the pumpkin source - that's what it's for.
Jim
Good luck dudes :) Coop Prod would be awesome. U really need a coordinator/director to take charge and sort out problems. These things are hardly ever easy to do esp online. Looking forward to the result.
I'm in. OpenGL and FreeBASIC are my preferences, but C/C++ is an option.
Sounds Like the wheels are in motion