Dark Bit Factory & Gravity

PROGRAMMING => Freebasic => Topic started by: ninogenio on May 11, 2007

Title: opengl ARB_Vertex_Buffer_object
Post by: ninogenio on May 11, 2007
ive been looking at ways of speeding up my rendering of complex meshes and ARB_Vertex_Buffer_object seems a pretty good sulotion gaining me around an extra 200fps in some cases but my question is do alot of cards support it cause if so i will definitly be using it.
Title: Re: opengl ARB_Vertex_Buffer_object
Post by: Jim on May 11, 2007
http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt (http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt)
Supported by all cards/drivers that do OpenGL 1.4.  I don't know how many that is, and it can be supported in any previous version too.  You might need to check glGetString(GL_EXTENSIONS) to see if it contains "GL_ARB_vertex_buffer_object" before you use it.  FWIW, my ATI X1600 with the latest drivers supports this extension.

Jim
Title: Re: opengl ARB_Vertex_Buffer_object
Post by: ninogenio on May 12, 2007
great i think im gonna be using it then! cheers jim