Dark Bit Factory & Gravity
PROGRAMMING => C / C++ /C# => Topic started by: ScottyBrosious on July 15, 2007
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I am trying to re-compile some OpenGL Tuts.
I think my problem is that when I go to compile
I'm useing Uni-code.
How do I switch to ANSI within the compiler?
MSVC++ Version 8 2005
Thanks
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You can find it here;
Project Properties,
Configurations Properties,
General,
Character Set
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Thanks Shockwave!
^-^
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You're welcome :)