Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: syn9 on August 26, 2007

Title: Sky Test Edit Demo
Post by: syn9 on August 26, 2007
an edit of a sky demo i made a while back. this one adds in lights on the bounding objects and adds clouds.


(http://syn9.thingie.net/screenshots/skyTestEdit/skyTestEdit.jpg)
(http://syn9.thingie.net/screenshots/skyTestEdit/skyTestEdit2.jpg)


http://syn9.thingie.net/download/skyTestEdit.zip
3.7 MB
Title: Re: Sky Test Edit Demo
Post by: va!n on August 26, 2007
I like esp. the config tool - Very nice!! Sadly both versions are running only @ 19 fps here on my DualCore Notebook with x1400 card...
Title: Re: Sky Test Edit Demo
Post by: Shockwave on August 26, 2007
That looks interesting, with some nice camera paths and some text routines it could be turned into a passable gfx demo.

Strangely the configuration utility didn't seem to effect the exe's at all?

Fps wise it was a bit better here, 25fps, ATI X1650, P4 3.0 GHZ, 1 GB ram.

Thank you very much for posting it :D
Title: Re: Sky Test Edit Demo
Post by: benny! on August 26, 2007
Looks interesting...
Title: Re: Sky Test Edit Demo
Post by: taj on August 26, 2007
Really interesting work. Thanks for posting. The shot from a distance of the spheres is very cool.
Title: Re: Sky Test Edit Demo
Post by: Jim on August 26, 2007
Good effect!  Nice work.

Jim
Title: Re: Sky Test Edit Demo
Post by: Clyde on August 27, 2007
Very Impressive :)

On the near one I get 4-5 fps. and the far 5-6

System Spec:
Windows Vista Ultimate, GForce 5500 w/ 128mb, P4 2.66ghz
Title: Re: Sky Test Edit Demo
Post by: syn9 on August 29, 2007
thanks guys. the configuration utility is actually for my racing game in the works Zero GTR. this scene will be the basis for the sky backdrop of the game
Title: Re: Sky Test Edit Demo
Post by: Paul on August 29, 2007
I think the config does difference, at least the antianalising.
looks interesting and bouth far and near run at 26 fps here. :carrot: