Dark Bit Factory & Gravity
PROGRAMMING => General coding questions => Topic started by: energy on September 03, 2007
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Hi...
Im looking for a small dll for playing FutureComposer Sound Modules.....
Can anybody help me? :whisper:
Thanx a lot...
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Hi...
Im looking for a small dll for playing FutureComposer Sound Modules.....
Can anybody help me? :whisper:
Thanx a lot...
You could use the Slippy's DLL :
http://dbfinteractive.com/index.php?topic=2063.0 (http://dbfinteractive.com/index.php?topic=2063.0)
Alternatively, Shockwave posted a source here :
http://dbfinteractive.com/index.php?topic=1865.msg27828#msg27828 (http://dbfinteractive.com/index.php?topic=1865.msg27828#msg27828)
Didn't got it to work, though.
@Slippy:
Would it be a lot of work to strip down your engine and release a future composer
replayer static / dynamic lib only ? I would be definately interested in this, too !
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Hi Benny!
Thanks for yur fast answer....
The link of slippys lib does not work!
can yu post it here??
Thank yu very much
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Hi Benny!
Thanks for yur fast answer....
The link of slippys lib does not work!
can yu post it here??
Thank yu very much
I am at work right now. Just also discovered that Sl!ippys page is not reachable atm. I think
I have the OSMEngine at home on my HD. I will upload it when I am back home ...
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Super...
Thank yu very much !
:buddies:
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@energy:
Ok. Here is the version I found on my hd. AFAIK it is the current release.
Because the forum allows attachment of max 300kb I temporarily uploaded
it onto my webspace. So, please download it as soon as possible and drop
me a line when you successfully downloaded it :
http://www.weltenkonstrukteur.de/ext/osmenginev092.zip (http://www.weltenkonstrukteur.de/ext/osmenginev092.zip)
@slippy:
hope it is ok - if I cross post your release here. if not - drop me a line and
I remove it immediately.
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Hey,
@benny!: I don't mind - actually I'm quite happy that there's somebody out there who can provide the libs as my ISP is moving to another hoster. This should have been finished three days ago - but they keep running in severe problems ... thus my website isn't reachable for an unknown time. In fact that pisses me off but there's nothing I can do in the meantime ... anyway :)
Here's a stripped down DLL for your needs - it's just capable of replaying FC songs now ... I didn't optimize it ... but if you want I'll have a deeper look into this :)
If you want to have a static lib please drop me a PM with your email and your prefered coding environment (VS or DevCPP or FB) and I'll send it to you ... as I'm lacking webspace atm :)
Have fun ...
SLiPPY
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Slippy, if there is anything you need hosting permanently you can always pm me :)
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@slippy:
Awesome. Thanks a lot for the stripped version. Simply awesome !!! K++.
If you find time - a static lib would just be totally amazing. I prefer to use
Visual C++ Express 2oo5.
I'll keep my fingers crossed for your ISP problems.
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Static library for FB would be smart too ;) If you have the time that is :D
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@Benny & Slippy : :cheers: :buddies:
I luv yu... will test tomorrow....
btw... im coding in Purebasic....
sleep well my friends!
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Okay dudes,
wasn't that much time spending on this ...
here are the static FC-only libs for VS2005 and FB (and DevCPP/MinGW/GCC)
Later,
SLiPPY
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Uhh .. that was fast .. thanks 1000 times, sl!ippy !!!
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That was a Karmic post.
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@energy:
I used to code in purebasic, too. Nice to hear - that there are some sceners
using purebasic here. looking forward to see your purebasic demos/intros.
Keep us informed.
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Like "Dextro" (user here)
see our Homepage in profile....
shockwave knows too!
i coded for a long time on c64... then i stopped...
But now i like Purebasic... its quite cool for me.... :)
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Wow...DLL runs fine!! :updance:
But with the static lib i get a Linker Error that he can't find the "_playOSMEMusicMem" Symbol...
Its imported but liinker write an error....
See error description... in attachment....
Does anybody know?
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I'm sure that we'll get it working for you, but a quick request and I don't mean to be picky, but that pic you uploaded there is 1400*900 and 126 kb just to show what error message you got.
Couldn't you have done that with some plain text? :)
126 kb is a lot to just show an error message, nearly 500mb of files online atm makes me a little bit twitchy about server space.
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Just to keep this posting on top ... I'm currently working on a native FC player lib (+ DLL) ... it'll be ready for release soon ... :)
Actually there's no need to use the OSMEngine for FC-replay only as the new library will be much smaller :)
A static lib with a simple player will compile (and kkrunchy-ied) to 10240 Bytes atm.
The DLL is a bit bigger - but who cares?! :)
Stay tuned for the release in a few days here ... :)
Cheers,
SLiPPY
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Great news ... I am really looking forward to see/use the lib !!!
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Great news ... I am really looking forward to see/use the lib !!!
Me too!
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WOOOW..... :clap:
Thats cool....
But yur DLL is very coool too......
BEst greets
eNeRGy
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Slippy does your OsmeEngine play .snd files just wondering as its hard to find player for them. ?
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Maxx you mean capable of playing SNDH files, do you?
Well ... it IS capable of playing them, yes ... for deeper information you may refer to one of the following links
http://www.pouet.net/prod.php?which=31075
or directly to
http://www.vectronixhq.de/?page_id=27
:)
Cheers,
SLiPPY