Dark Bit Factory & Gravity

GENERAL => General chat => Topic started by: Hotshot on October 17, 2007

Title: Ripping Cracktro GFX?
Post by: Hotshot on October 17, 2007
Hey all,

I have notice that someone have rip all the cracktro graphics and fonts but the questions is how the hell does he do it? He was doing for his remake but he is very good coder

Where can I find them?

I agree with shocky that making small intro is better and less time comsumer  8)
Title: Re: Ripping Cracktro GFX?
Post by: Architect_414 on October 17, 2007
Im pretty sure http://www.flashtro.com/ (http://www.flashtro.com/)this site, has a tutorial for ripping, if your after ripping for flashtros, sorry if your not!
Title: Re: Ripping Cracktro GFX?
Post by: Pixel_Outlaw on October 17, 2007

Personally ripping graphics pisses me off to no end. It has nothing to do with legality but using ideas out of the artist's context. ripping sprites if for the 13 year old "game developers" on the Game Maker web forum.
Title: Re: Ripping Cracktro GFX?
Post by: benny! on October 17, 2007
Ripping graphics to do 1:1 remakes like Stormbringer does - is totally ok in my eyes.
I think 1:1 remakes are nearly impossible without ripping.

Of course - ripping game graphics and using the sprites in another - maybe even
commercial - product might be a controversial topic or even break copyright rules.
Title: Re: Ripping Cracktro GFX?
Post by: Jim on October 17, 2007
I run the demo, press Print Screen, and then load up MS Paint and click 'Paste'.

Jim
Title: Re: Ripping Cracktro GFX?
Post by: va!n on October 17, 2007
even i dont have real internet atm.... but if someone of you need ripped graphics from any intro, demo, game (Amiga, Flash).... just contact me and i will try to rip the things for you...

One tip to rip gfx, snd, mods from amiga... just install WinUAE and use ActionReplayIII Rom, which is very good to rip nearly anything you want/need ^^

have a nice day
Title: Re: Ripping Cracktro GFX?
Post by: Shockwave on October 17, 2007
It's not ethically wrong to rip gfx from cracktros if they are going to be used in other cracktros or remakes.

Lots of Amiga cracktros use ripped gfx and sounds as a matter of course.

Just my $0.02

Ripping without credit is another thing all together.
As far as sceners attitudes to ripping, most ex cracktro makers are usually thrilled when thier cracktro is re-made :)
Title: Re: Ripping Cracktro GFX?
Post by: stormbringer on October 30, 2007
I guess I have to say a word here:

to rip graphics on the Amiga, I use this tool: GFXRipper (you can find it here: http://retro-remakes.net/index.php?topic=75.0)
works on native Amiga platforms and WinUAE emulator.

Otherwise, a screenshot using the print screen command on the PC running WinUAE works as well, as long as the emulation runs fine. But this creates too much overhead when ripping graphics with animated colors (e.g. scroll text characters with copper bars inside). Therefore I prefer old ripping methods.

Remaking the Amiga classic cracktros without ripping would not be "remaking" but "faking". IMHO, these remakes should be as close as possible to the original in order to have an added value. This includes original music replay and of course original graphics. Because of this ripping cannot be avoided.
Title: Re: Ripping Cracktro GFX?
Post by: taj on October 30, 2007
Of course - ripping game graphics and using the sprites in another - maybe even
commercial - product might be a controversial topic or even break copyright rules.

Not might be - is breaking copyright law. Anything made after 1978 (just incase :-) assuming the copyright is held by the company (99% of cases) the copyright will last 95 years from publication. Before 1978
it gets complicated.

Chris