Dark Bit Factory & Gravity

PROGRAMMING => Freebasic => Topic started by: Dr_D on February 05, 2008

Title: Hi guys.
Post by: Dr_D on February 05, 2008
A while back, some buds and I started working on this library called the FreeBASIC Extended Library. It has some pretty nice features, such as matrix/vector classes, a full sprite class(pretty much) and all kinds of string handling functions, sorting routines, etc... We're kind of shooting for FB's answer to boost. Anyway, here's a pretty nifty demo I put together that use FB's gfxlib, Newton physics lib and OpenGL. The full source code is in there, and fbext is open-source as well, so if you plan on making any games with FreeBASIC, don't forget about FBEXT! (http://code.google.com/p/fb-extended-lib/)  :cheers:



mediafire link (http://www.mediafire.com/?2k3lmewosxg)
Here's an alternative download link because sometimes mediafire goes awol. (http://dave-stanley.dyndns.org/programs/fbext_newton_demo.rar)
(http://shutter7.com/coppermine/albums/userpics/11817/fbext_newt.jpg)

Title: Re: Hi guys.
Post by: Jim on February 05, 2008
Nice to see all this stuff put together.  Interesting demo.  It would be cool to see it all put to some practical use :)

Jim
Title: Re: Hi guys.
Post by: Dr_D on February 05, 2008
Thanks. :) I did make that skeeball game... dunno if you guys saw that one?

You can try that, if you want.  :D

http://dave-stanley.dyndns.org/programs/SkeeBall.rar
Title: Re: Hi guys.
Post by: benny! on February 05, 2008
Awesome work. Really like the posted demos. Runs very smooth.

Btw. I would choose a more significant title for this post than
"Hi guys"  ;)
Title: Re: Hi guys.
Post by: Rbz on February 05, 2008
Really good work Dr_D, well done!
Title: Re: Hi guys.
Post by: Paul on February 05, 2008
Looks cool, but i think that i get some slight artifacts. It doesn't happen every time i run it.
Runs very smooth on my nvidia 8800gts
Title: Re: Hi guys.
Post by: Shockwave on February 05, 2008
That's a karmic post if I ever saw one :)

The demo runs fine here ATI X1650, sometimes some of the objects flew through walls but it looks really impressive. Thanks for letting us know about it!
Title: Re: Hi guys.
Post by: Dr_D on February 05, 2008
Thanks guys. Paul, that's disturbing how you get those artifacts. It's almost as if it's ignoring the 8-bit stencil buffer request. Are you running Vista?
Title: Re: Hi guys.
Post by: relsoft on February 06, 2008
Awesome looking demo!!!
Title: Re: Hi guys.
Post by: Dr_D on February 06, 2008
Thanks Rel.  :cheers:

Hey guys, I don't get any email notifications anymore.  :bfuck2:
Title: Re: Hi guys.
Post by: Clyde on February 06, 2008
Smart Engine Dude - Welldone
Title: Re: Hi guys.
Post by: Paul on February 06, 2008
yup, Vista it is. I'm using the latest Nvidia driver(169.25).
The artifacts don't appear every time I run it and they don't appear at all in the skee ball demo.
Title: Re: Hi guys.
Post by: BadMrBox on February 10, 2008
I'm running it with Vista and GeForce 8800 GTS too and I have not yet seen thoose artifacts in this little demo.