Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Rbz on February 10, 2008

Title: [2BUTTON] Project 0xD9
Post by: Rbz on February 10, 2008
Here is my little contribution to the "2Button Game Competition"

Project 0xD9 - A game in 1kb
   ....
   Your ship is stuck somewhere near Jupiter surrounded by explosive mines.
   Guide your ship through the mine field using Left/Right cursors.
   ....

Greetings to all tiny coders around!


http://www.rbraz.com/files/Project_0xD9.zip


(http://www.rbraz.com/images/Project_0xD9.png)
Title: Re: [2BUTTON] Project 0xD9
Post by: Pixel_Outlaw on February 10, 2008
It attempts to set the graphics mode then exits.

I'm running vista basic with Radeon Xpress 1100, AMD Mobile Sempron.
Title: Re: [2BUTTON] Project 0xD9
Post by: mind on February 10, 2008
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell
Title: Re: [2BUTTON] Project 0xD9
Post by: taj on February 10, 2008
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell

Exactly the same thing here Rbraz. Ati x1950 , winXP sp2. Are you taking the mines from a font that might not be on the machine?
Title: Re: [2BUTTON] Project 0xD9
Post by: Jim on February 10, 2008
In an unusual twist, this one works fine for me (Vista Ultimate, 8600GT) :)

Nice game, I think I remember typing in something like this from a book in the Spectrum days!

Jim
Title: Re: [2BUTTON] Project 0xD9
Post by: benny! on February 10, 2008
Runs fine here on my little laptop. Fun to play.
Great work, rbraz. Nice to see another 1kb win
game!
Title: Re: [2BUTTON] Project 0xD9
Post by: Buckethead on February 10, 2008
Rulez. :clap:
I love 1k games, it deal with your imagination, games you could play on an Atari VCS 2600 or Mattel Intellivision.
That one makes me think a little bit to Astromash. http://www.vgmuseum.com/images/01/astromash.html (http://www.vgmuseum.com/images/01/astromash.html) You touched my heart here. ;)
(XP, 8800, E2140)
Title: Re: [2BUTTON] Project 0xD9
Post by: Paul on February 10, 2008
Cool, Fine here too 8800 e6750 on vista
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 10, 2008
It attempts to set the graphics mode then exits.

I'm running vista basic with Radeon Xpress 1100, AMD Mobile Sempron.
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell
I have updated it, there's a safe version included, about "invisible mines" I guess I did an unsafe usage of this character, corrected now.

I'm using "Wingdings", ship char for this font is "0xD9" hence the name of the game :), for mine I'm using "0xAD" char code.

Added one new version for mines, using the famous "skull".

For people who actually played it, glad you liked it  ;D
Title: Re: [2BUTTON] Project 0xD9
Post by: mind on February 10, 2008
safe ones doesnt work either :(
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 10, 2008
safe ones doesnt work either :(
I have added one safe version using ogl quadrics, it might help (I hope :) )

http://www.rbraz.com/files/Project_0xD9.zip
Title: Re: [2BUTTON] Project 0xD9
Post by: benny! on February 10, 2008
Just noticed that the longer you play - the starship
goes up and so the difficulty level rises. Cool idea -
what happens when you reach the top ??

Title: Re: [2BUTTON] Project 0xD9
Post by: Pixel_Outlaw on February 10, 2008

I could not get the new version to run either.
Title: Re: [2BUTTON] Project 0xD9
Post by: mind on February 10, 2008
really cool game.. awesome really..

(im gonna pretend i played it, so you can get some rest instead of making more and more safe versions :P)

this is your game -> :boxer: <- that is me, trying to play it
Title: Re: [2BUTTON] Project 0xD9
Post by: benny! on February 10, 2008
...
this is your game -> :boxer: <- that is me, trying to play it

ROFL
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 10, 2008
really cool game.. awesome really..

(im gonna pretend i played it, so you can get some rest instead of making more and more safe versions :P)

this is your game -> :boxer: <- that is me, trying to play it
Haha mind! You failed to be a 0xD9 pilot, you forgot to switch on your mine radar  :P

Seriously, I must screw up something in the FPU asm code, it was very trick to fit this in 1kb, really, anyway I have attached a freebasic source code + compiled version for everyone here.

Title: Re: [2BUTTON] Project 0xD9
Post by: Pixel_Outlaw on February 10, 2008
Ah, that version actually ran!

Pretty good concept.
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 10, 2008
Just noticed that the longer you play - the starship
goes up and so the difficulty level rises. Cool idea -
what happens when you reach the top ??
Thanks benny! btw, no one was able to survive to the mine field yet, who will be the first one ? :P

Ah, that version actually ran!

Pretty good concept.
Cool  :)
Title: Re: [2BUTTON] Project 0xD9
Post by: Shockwave on February 10, 2008
That's very difficult!
 :boxer: Well done!

The longest I survived so far is about 10 seconds.
Title: Re: [2BUTTON] Project 0xD9
Post by: taj on February 10, 2008
None of the 1ks work (safe or not) so I guess the FPU code is screwed like you say but the FB version works fine.
Title: Re: [2BUTTON] Project 0xD9
Post by: mind on February 11, 2008
yes, finally i managed to switch sides!! your game before ->  :updance: - your game after -> :crutches:

fb version worked just fine.. pretty cool concept and not too horrible a difficulty level.. i think i managed to play for around a minute 10 or so.. then i crashed :( but i liked the game, good job
Title: Re: [2BUTTON] Project 0xD9
Post by: taj on February 11, 2008
Rbraz I think there is a timing problem as it rnus much much slower on my laptop (fortunately) than my desktop. There its almost unplayable (I once lasted almost ten seconds).
Title: Re: [2BUTTON] Project 0xD9
Post by: Positron on February 19, 2008
Runs fine!

Good one.
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 19, 2008
Thx Positron

Rbraz I think there is a timing problem as it rnus much much slower on my laptop (fortunately) than my desktop. There its almost unplayable (I once lasted almost ten seconds).
Taj, i have attached one version with proper timer for you to test. If it works well, I might use it for a  future 4k or even for 1k using only shaders.

Title: Re: [2BUTTON] Project 0xD9
Post by: taj on February 20, 2008
Rbraz,

the stars scroll at a good speed but the ship jumps from one side to another ... its impossible to control.

Taj
Title: Re: [2BUTTON] Project 0xD9
Post by: Rbz on February 20, 2008
hehe, I've forgot to add speed timer control to ship movement :(

But I'm glad that the timer works fine for you, I'll use it for my next tiny prods.