Dark Bit Factory & Gravity
GENERAL => Challenges & Competitions => Topic started by: Jim on February 21, 2008
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Some of the oldies here might remember this one
http://jimx.is-a-geek.net/2keys.zip (http://jimx.is-a-geek.net/2keys.zip) BlitzBasic Source+EXE
Keys are Q and P. I'll let you work out which key does what.
Can you get past level 14?
Jim
PS. Not very demoish and not really finished, but I had to post :)
<edit>added a fresh attachment
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Yay! Scramble :D
It's really clever how you got it to work with two keys!
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Very addictive game. Something like an updated version of
caveflight / copper game. Very good.
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Keys are Q and P. I'll let you work out which key does what.
Can you get past level 14?
The game is amazingly clever to control with the two keys.
I like the fact that both key are controlled by different hand!
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PS. Not very demoish and not really finished, but I had to post :)
Not very demoish - but very retro. Like the style!
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AAAgh penetrator! I was total rubbish at that game.
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I remember coming home one night with a couple of mates after infinite beers, and bragging that I was pretty good at this game and then thrashing it, going from start to end, hitting the fuel dump, and then back from end to start without losing a life on a Spectrum emulator running at at least double speed. Absolute corker of a game and one of my all time faves. I'm so sorry I didn't do a front end and sfx for this comp.
To my disgrace, I have forgotten to credit all the graphics to the original artists at Melbourne House - well done guys, with one colour you did more than Sega managed with Gb of graphics on Sonic 3D for PS3.
Jim
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Can you get past level 14?
No, no I really can't. However I will need RSI treatment from trying. Was the green on Spectrum that bad? I dont remember it now. Ugh.
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cool beans jim!
iv never played this game before but it's really quite addictive.
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I've tried several time to download the file (not just today) it never worked for me, would be nice if you put another link.
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Looks like my server has crashed while I'm on holiday :( I can't fix that 'til Sunday - if anyone fancies putting the archive up on Rapidshare or similar for me that would be great.
Jim
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Temporarily download link until Jim fixed his server :
http://www.weltenkonstrukteur.de/ext/2keys.zip (http://www.weltenkonstrukteur.de/ext/2keys.zip)
@Jim:
Enjoy your time!
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Thank you Benny. I loved Scramble arcade version, particular gameplay. The game got the most interresting use of the keyboard, and it's very well done. A pitty you couldn't finish it and add some demo fx, but still great mate. :clap:
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I really think this turned out nice. Good job. :updance:
I think the collicion detection is slightly off for the ship, the hit box seems wider than the sprite.
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Mmm. I'm thinking that it uses Blitz's collision routines so they are probably correct..
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It's just using the ship's rectangle, so yeah, it's off a bit. I had a great idea about blitz's collision detection to collide with the wigly landscape but it broke when I put in the background colour changing :(
Thanks Benny for hosting, I'll be home tomorrow :) Right now I'm sitting in The Twisted Hop micro-brewery in Christchurch using their free wireless ;D
Jim