I guess this one going be interesting. :goodpost:
When I saw "should I learn DirectX? Topic" and Gabriel ask chwaga, What's Your ultimate goal? and I thought that would be great idea to ask people this
What's Your ultimate goal in Programming?
p.s. I think Gabreil should take great credits for what he said :) :clap:
To become an avid indoorsman and leave an unknown legacy of intangible work.
To get good at it.
Jim
i really don't have an ultimate goal as such..i mean there is'nt a point i would think that i have learned enough i dont think.
my personal goal is just to try and learn as much as possible across various platforms.
To discover the potentials of it.
To express myself!
To get a job doing it.
Nothing really big, just world domination :diablo:
trying, learning, trying, learning, trying and learning more and more how things does work and how to code.... a great target would be to code nice 4k DX9 intros and bigger DX9 stuff like 64k intros, demos, games... Would be nice to get a job in this business again and understanding C/CPP ^^
To have fun. :*)
to create demo's and though them like benny! said to express my self :D
To simulate a universe through the use of rocks in a desert
To create the most amazing MMO barcode driven game in the world - EVER!
To become efficient enuogh that I can code the thigns I want to, when I want to without having to wory about time.
Mine would to be improve my learning & knowledge, and also hopefully make pretty cool productions.
My current goal has to do with the productivity/fun ratio.
I used to get anxious more or less when I tried to code many of my demos.
Even for my hardest works the oppresion was so high that, while you'd say it deserved the result (which was still not a top notch demo), it gave me the bad meaning. That if I wanted to make an even better word I have to be oppresed more. And so I said I am never gonna do it again and that would mean I would make worse demos. Well, I didn't exactly did worse demos, but I remember some of my older projects are thins I stare and think I will never be able to do this again.
So my current plan is to change this kind of psychology, to regulate my emotion and demomaking times, find some inner balance between productivity fun, laziness and creativity and show to myself that future great projects are possible without much fuzz and anxiety but well placed work and good fun.
My future goal would be to make something bigger, maybe a big virtual world or some crazy AI entity or anything I would right now dream on.
Led Blurr II on the way then? :)
Quote from: Optimus on December 14, 2008
or some crazy AI entity
I love watching things evolve from code. You should definately do this. 8)
It's something I'm going to tackle in yab at some point, evolving ai is a cool subject.
My next step, is try and get rid of the old habits, and try and learn new ways.
What old Habits Clyde? :)
Is Gravity going to make something Newschool??
Quote from: Shockwave on March 23, 2008
To get a job doing it.
To be the one offering those jobs.
In the short term I plan to build a small game of production quality (after the current game I'm building) and then try to get it released as a low end game (probably through internet distribution).