Dark Bit Factory & Gravity

PROGRAMMING => Freebasic => Topic started by: Dr_D on April 27, 2008

Title: Here's an older demo I made using OpenGL and FMOD.
Post by: Dr_D on April 27, 2008
I was reminded of this by Ghost^Bht's procedural texture competition entry. Nice entry, btw! :|| Anyway, it generates a pseudo "landscape" using the wave spectrum analysis from fmod. You can drag your own song onto the exe and it will play it via command line, or just run the exe directly and it will play a song I wrote. I originally wrote this song on the guitar for a Tankwars game I made in QBasic, and "ported" it to Fruity Loops. :cheers:

I tried to add it as an attachment, but I guess it's too large. :p
Demo! (http://drd.orly.mine.nu/download.php?id=9)
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: DrewPee on April 27, 2008
I bloody love that effect! Wow, any chance of the source code to see how you did it? Don't worry about it though if you don't want to post.

Nice!

DrewPee
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: Dr_D on April 27, 2008
Thanks man!  :updance:

The source code is in that archive... although, there are a few things I would use a different method for now. ;)
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: DrewPee on April 27, 2008
Sorry dude - just noticed the source code in the zip file.
Thanks for posting!

DrewPee
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: Shockwave on April 27, 2008
Lots of interesting stuff in that source code :)

Have some good Karma!
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: Clyde on April 27, 2008
Nice effect DR_D :)
Title: Re: Here's an older demo I made using OpenGL and FMOD.
Post by: Dr_D on April 27, 2008
Thanks guys. :)