...
Maybe you can add some noise or random scanlines or anything else that fills
the unused space. Triangulated wireframe tend to look very "unstructured".
Maybe it looks nicer to skip the diagonal lines and user a denser grid instead.
@va!n:
Thanks,mate!
@Shocky:
Of course.
Atm I read the book ActionScript - Making things move (http://www.friendsofed.com/book.html?isbn=1590597915)
It covers really the basics. Simple 2D movement (gravity, acceleration,
friction etc). Guess you know most of the stuff - but if you are new to
the Flash platform it might be nice to have some sources to learn from.
Although there might be better books (from O'Reily maybe) - but cant
say - cos this is the only real book I own which is dealing with ActionScript.
In addition, there are dozens of valueable blogs around who posts regulary
nice source snippets I learn from. E.g.:
http://mrdoob.com/blog/ (http://mrdoob.com/blog/)
http://www.nulldesign.de/projects/nd3d-as3-3d-engine (http://www.nulldesign.de/projects/nd3d-as3-3d-engine)
http://www.prinzipiell.com/ (http://www.prinzipiell.com/)
And there are a lot of more - of course...
Coding wise I would recommend to start right up using ActionScript3.0
and the Flex SDK. The Flex SDK is totally free so you can create FLASH
applications without having to buy Adobes FLASH. ActionScript3.0 is
object orientated and differs in many other points from ActionScript2.0
But when you start doing ActionScript I would go for the latest version.
Current live documentation can be found here:
http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/ (http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/)
For a free and very good IDE I recommend FlashDevelop:
http://www.flashdevelop.org/community/ (http://www.flashdevelop.org/community/)
If you have any problems setting it up - or any probs concerning I
of course help you where I can...
Good luck, Shocky!