Dark Bit Factory & Gravity

PROGRAMMING => C / C++ /C# => Topic started by: xteraco on June 23, 2006

Title: Using Audiere in Code::Blocks (cpp)
Post by: xteraco on June 23, 2006
this is the last sound thing i'm gonna code, i swear, lol....  this lib is my particular fav, it plays all formats, its open source, its easy to use.. i love it, so enjoy :)
Title: Re: Using Audiere in Code::Blocks (cpp)
Post by: Clyde on June 23, 2006
I've not got round to trying it, but is this a finished project / Wip ? Or are you in need of help with an aspect of it.

Cheers,
Clyde.
Title: Re: Using Audiere in Code::Blocks (cpp)
Post by: xteraco on June 23, 2006
its an example of how to use audiere.... with code::blocks and gcc
Title: Re: Using Audiere in Code::Blocks (cpp)
Post by: Shockwave on June 23, 2006
Have some good Karma for sharing Xteraco :)
Title: Re: Using Audiere in Code::Blocks (cpp)
Post by: Dad1916 on August 03, 2006
Works without problem as tested under Dev-CPP, mucho gracias. O0 O0

Some info on Audiere: Audiere is a high-level audio API. It can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files. For audio output, Audiere supports DirectSound or WinMM in Windows, OSS on Linux and Cygwin, and SGI AL on IRIX.