Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: stormbringer on October 14, 2008

Title: [REMAKES] Scoopex - Xenomorphs
Post by: stormbringer on October 14, 2008
here is one of the remakes I promised.

Please note that this remake is not a candidate for the final vote!

I hope you will like it
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 14, 2008
I've been really privilaged to see this remake in its various stages of development.

Those of you who have two computers, it's a good game to try running the original file in winuae and this on the other computer, both versions are identical.

it's "only" a bob demo but everything here is perfectly emulated, there's not a pixel out of place. This is a phenomenal amount of work, well dont, and congratulations on your 100th remake too :)

The original was a real break away from the traditional bob demos that were around in 1989, this was not 200 bobs in 4 colours on a crappy little screen that make your eyes hurt. This was 8 big 4 bitplane bobs and a proper showcase for J.O.E's graphics and I loved it.
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 14, 2008
Credit should also be given here to hells angel for resourcing this demo :)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Clyde on October 14, 2008
Congratulations Stormbringer on a faithfull conversion.
Tremendous work and effort, and it looks fab. It's one of those demos that inspires you; also makes you think, why don't more people do animated bobs / bob snakes and the like.

Welldone,
Clyde.
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: benny! on October 14, 2008
Simply breathtaking.

Very good conversion. Love the star-fx in the background.

Roxx and brings back true Amiga feeling.
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: AnimalMother on October 14, 2008
Awesome! Thanks for the trip to the past  ;)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Hotshot on October 14, 2008
Excellent  8)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: pjay274 on October 14, 2008
My NOD32 antivirus is blocking the download as it's warning of 'WIN32/Statik' threat - false positive?
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: stormbringer on October 14, 2008
it's just crunched with kkrunchy, which sometimes is seen as a virus, but it's not (AFAIK)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 14, 2008
False alert :) The file is safe.
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: pjay274 on October 14, 2008
Had to disable NOD32 in order to download, extracted the rar, re-scanned and nothing was found, so a false positive.

Nice demo & really well remade   :)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: benny! on October 14, 2008
My NOD32 antivirus is blocking the download as it's warning of 'WIN32/Statik' threat - false positive?

I am always getting an antivirus-warning when starting Stormbringer's work. Since
I do trust him - I ignore them and enjoy his productions instead ;-)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 14, 2008
He should use upx ;) But he likes saving bytes!
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Hezad on October 15, 2008
Very very cool  ;D

Once again, I can't appreciate the remake quality since I didn't know the original, but it looks awesome :)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 15, 2008
Hezad, really you don't know what you are missing...

It's a whole other world. I can help you se the emulator up if you want to give it a try?
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: hellsangel on October 16, 2008
False alert :) The file is safe.
same thing for me.
but it's strange because now, I use Kkrunchy for my last remakes, and I haven't any alerts with MY progs, but I have alerts with other kkrunched progs (demos 4k, cracktros,...)  ???
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Hezad on October 17, 2008
[Off-Topic]
Quote
Hezad, really you don't know what you are missing...

It's a whole other world. I can help you se the emulator up if you want to give it a try?

MP :D

[/Off-Topic]
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: AnimalMother on October 17, 2008
False alert :) The file is safe.
same thing for me.
but it's strange because now, I use Kkrunchy for my last remakes, and I haven't any alerts with MY progs, but I have alerts with other kkrunched progs (demos 4k, cracktros,...)  ???


I think it depends on the version of kkrunchy. Stormbringer uses 0.23alpha2.
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: hellsangel on October 17, 2008
ah... yep, I use 0.23alpha1
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Xalthorn on October 21, 2008
hehe

I sat watching the initial screen where you select full screen etc and wondered where the bobs were and why there was a retro remake logo spinning around.

That's when I realised it was just a loading screen, I'm so used to seeing a simple windows prompt to select full screen it never occurred...

Need ... more ... coffee ...
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: gooner on October 21, 2008
Cool colours and i like the guitars start to the music followed by the drums then into the melodic synths :clap:
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Praecor on October 26, 2008
Great, totally kickass job. 100% accurate. Flawless.

Damn this is also one funny scroller ;D

EDIT: btw, Congrats for the 100th :)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: stormbringer on October 26, 2008
thank you guys! I'm now heading for my 200th remake!

The more I code remakes the more Amiga effects I have in my library.. so expect more remakes of full blown demos to be released too
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Shockwave on October 26, 2008

< hint > BOULDERS < /hint >

;)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: energy on October 26, 2008
great great great 
 :clap:
All i can say!!!!
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: Pixel_Outlaw on October 27, 2008
Looks really cool but it seems to be running twice as fast as it should. Is this meant to be run in some sort of emulator or soemthing?

Looks awesome though. Nice to see what people were doing when I was 2 years old.  ;)
Title: Re: [REMAKES] Scoopex - Xenomorphs
Post by: stormbringer on October 27, 2008
@Pixel_Outlaw: if it's running twice as fast as it should, maybe it has to do with your VSync being off (forced by the driver settings). Can you check this pleaseandlet me know? the menu at the beginning of the intro lets you select if your VBL is on or off, which influences the way time is counted in the intro..