Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: bikerboy on December 26, 2008
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um well not much to say here, it's an ASCII scroller :P
i hope you guys like it.
Screenshot
(http://img357.imageshack.us/img357/4955/asciiscrollerkd6.png)
.exe and source .bas files attached
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Thats some awesome ascii! I cant do ascii art :P Do you have a version that runs on a phone?
It might actually be cool to write a game for very old phones like that using ascii and some clever symbols. You might be able to do something quite complex. But I can never figure out what symbols to use. Is there some kinda cheat sheet? Like
"( is often used for curves"
"+ for corners"
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Nice little intro there, Bikerboy. Well done.
Please try to add "Quit on ESC" functionality in your next release.
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Nice :)
Please try to add "Quit on ESC" functionality in your next release.
What benny said :) It's pretty easy actually, just end your do-loop with
Loop until multikey(&h01)
(multikey(a) returns 1 or -1 (I don't remember) if the key "a" is pressed (!! "a" must be in hexadecimal and point to an ASCII character => &h01 is the code for the ESC key)
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@ spitfire
glad you liked it man :D
i'm no ASCII artist my self , i added little things in this small intro myself
http://www.network-science.de/ascii/ hope this helps out anyone else who wants to do an ASCII scroller :D
a phone version of intros would be nice but i'm afraid i can't code it for a phone, but maybe someone else in this forum can help you :)
@benny! & hezad
sorry about that guys :-\
i tried to make it close with esc but when i replaced
Loop until xText<((-len(a)*8)-16)
with
Loop until xText<((-len(&h01)*8)-16)
it closed ok but after a while the scroller froze, that's why i made it with the console to open up so you can close it ::)
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Not bad :)