Dark Bit Factory & Gravity
ARCHIVE => Archive => Useful links => Topic started by: Hotshot on July 03, 2009
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Worth studying if you are interesting in Ray-Casting!!! :)
http://www.permadi.com/tutorial/raycast/ (http://www.permadi.com/tutorial/raycast/)
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That's interesting just for the purposes of Nostalgia :) Not a bad explanation of raycasting, the sample voxel program was pretty good.
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K++ for finding this; I used it long ago for something in B2D but lost this article.. and I'm so happy you've found it!!
Thanks :)
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I am good finding good links that are useful to people like you ferris ;) :)
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I am not trying to high-jack the thread here, but thought I would add another raycasting tutorial to this to keep them all in one place. Lode has a good tut on raycasting as well as a working C++ demo in source code. It uses his QuickCG library which is quite easy to use and set up.
http://www.student.kuleuven.be/~m0216922/CG/index.html