Dark Bit Factory & Gravity

GENERAL => General chat => Topic started by: Shockwave on July 11, 2009

Title: New Adtro?
Post by: Shockwave on July 11, 2009
Anyone think it would be a good idea to create a new bbstro to advertise the forum?

It's been a long time since we did anything like that. I'd be up for it. Anyone interested?
Title: Re: New Adtro?
Post by: benny! on July 11, 2009
Since it was a bbs-tro (http://www.pouet.net/prod.php?which=25076) which brought me here - I think it
would be a good idea to release one. If someone is willing
to do something - it would be great.
Title: Re: New Adtro?
Post by: Shockwave on July 12, 2009
Hehe, that is kind of embarrasing now Benny but yes, it is precisely this sort of thing that is needed to bring more people here.

Also I am interested in creating a facebook page for dbf too. Clyde suggested it before, anyone know how to do it?
Title: Re: New Adtro?
Post by: Clyde on July 12, 2009
this is for creating a special page, got this from the login / sign up page. http://www.facebook.com/pages/create.php

And yes definatly do a new adtro. :D
Title: Re: New Adtro?
Post by: Shockwave on July 12, 2009
Thanks Clyde :)
Title: Re: New Adtro?
Post by: hellfire on July 12, 2009
QuoteAnyone think it would be a good idea to create a new bbstro to advertise the forum?
Sounds like a good idea to me.
What kind of style and size-limit are thinking about?

QuoteAnyone interested?
I could quite possibly contribute an effect.
But as you're most likely heading for a maximum of compatibility, any shader-stuff is probably ruled out?
Title: Re: New Adtro?
Post by: benny! on July 12, 2009
A facebook page would also interest me. Please keep me up to date
with the progress.

An intro/fx by Hellfire would be fantastic. About shader I do not know.
In the end, since this is a demoscene forum - the demoscene is aware
of having a certain hardware spec to run an production on. But you are
right, Hellfire - for an advertro the more ppl can run it - the better.
Title: Re: New Adtro?
Post by: Shockwave on July 12, 2009
Quote from: benny! on July 12, 2009
A facebook page would also interest me. Please keep me up to date
with the progress.

Certainly! I hope to get something set up some time this week :)

Quote from: hellfire on July 12, 2009
Sounds like a good idea to me.
What kind of style and size-limit are thinking about?

I could quite possibly contribute an effect.
But as you're most likely heading for a maximum of compatibility, any shader-stuff is probably ruled out?

As Benny said, I think most people who watch demos have a fairly up to date card that can use shaders, even my shitty X1650 can do shadermodel 3.

As for the style of it, since I am lacking in artistic flair I want to be guided!

I am sure that anything you code would be wonderful Hellfire, I'm sure that I speak for everyone here, we'd be totally proud of anything you were to contribute.

I think that whatever it looks like ,we need to get over what this place is all about, namely the challenges, the friendly nature of the place and also the tutorials.
Title: Re: New Adtro?
Post by: hellfire on July 13, 2009
Quote from: benny! on July 12, 2009An intro/fx by Hellfire would be fantastic.
Well, I wasn't intending to do it alone. Maybe a collaboration of forum-members would be nice...
Title: Re: New Adtro?
Post by: benny! on July 13, 2009
Quote from: hellfire on July 13, 2009
Quote from: benny! on July 12, 2009An intro/fx by Hellfire would be fantastic.
Well, I wasn't intending to do it alone. Maybe a collaboration of forum-members would be nice...

Sorry for misinterpret you here, Hellfire. I did not want to push you into anything ;-)
Yeah, a collaboration of forum members would totally rock of course. You could do
some multi-part scenes where each member contributes a scene or so.

Still, there needs to be one person adding all stuff together and doing some kind of
project managing.

But how could this look like, which language would be chosen, are various members
working on separate effects or are all working on effects for one single screen - like
one is coding the scroller, one the background effect, one a transition effect and one
puts it all togehter ?
Title: Re: New Adtro?
Post by: Shockwave on July 13, 2009
We'll definately need a glue coder, I guess that it would need to be written in C++ ?
I am sure I can sort out some music and graphics for it.
I'll even try and get it released at Sundown this year :)
Title: Re: New Adtro?
Post by: hellfire on July 13, 2009
Quote from: Shockwave on July 13, 2009I guess that it would need to be written in C++ ?
Not necessarily. It'd be my first choice, though.
Title: Re: New Adtro?
Post by: Shockwave on July 14, 2009
Well, personally I would like to move forward on this, my C++ skills go about as far as the basic syntax of the language is concerned.
I am keen to wade in and have a go though.

The first thing I will do is get a song and some graphics from some friends and hopefully something can happen from there :)
Title: Re: New Adtro?
Post by: hellfire on July 27, 2009
Looks like no one is interested to join in..?
Title: Re: New Adtro?
Post by: Shockwave on July 27, 2009
Looks like it's just me and you Hellfire, I have to be honest with you, I would see this as a great opportunity to try something new... Having said that, I've always had problems with collaberative projects in the past though, they never seemed to get going properly, if it's in C++ I would probably end up annoying you really.

As you can gather with all the work that's gone into the forum I really do want to get something done... Even if it's releasing a few smaller things. I don't have the skill to lead a project like this myself and I'll need some assistance.
Title: Re: New Adtro?
Post by: TinDragon on July 27, 2009
Well my C++ skills arent the best in the world but I am up for helping out in some way, even if its just to test ideas :)

Perhaps if we get an idea how the adtro should look we can then get something going. Maybe some mock up layout ideas will help, will have a think while i have my lunch see if anything strikes me  :inspired:
Title: Re: New Adtro?
Post by: slinks on July 27, 2009
I'd help, but I'm no good at C++ and have little knowledge of 'demos' as opposed to games and the like.
Title: Re: New Adtro?
Post by: hellfire on July 27, 2009
Quote[...] little knowledge of 'demos' as opposed to games
"Demos" are much easier: They just need to look good but don't need to be fun to play ;)

There's also no need to use C++.
You should be using OpenGL or some kind of image-buffer (like TinyPTC does), though.
Title: Re: New Adtro?
Post by: TinDragon on July 27, 2009
While looking about for some inspiration I came across this cool 64k invitro from 2007 http://www.intro-inferno.com/production.php?id=3067 (http://www.intro-inferno.com/production.php?id=3067)

It has some oldskool effects running in the different boxes while the 4th area has a text writer of sorts. I thought this might be a cool way to do the intro for here, you could have part of the screen with logo, website address and maybe a little scroller/text writer and the other part have some effects running, maybe a mix of oldskool routines and perhaps something a little more upto date ?

Any one else have any ideas or thoughts on what we can do :)

Title: Re: New Adtro?
Post by: zawran on July 27, 2009
I will not be able to help either (do not know c++, nor freebasic), but I think that Jon's idea about having an intro that shows both oldschool effects and something more up to date would be a really good idea.
Title: Re: New Adtro?
Post by: benny! on July 27, 2009
As shocky says - I would also aim a smaller production. A good 64kb production
would take a lot of work ... maybe too much to get it finished in the near future.
So, I would aim for a smaller production. Maybe a good crack-tro styled intro.

Personally, I do not know if I can be of any help atm. Next to the fact that I am
very limited on time - I do not use any real compiler language anymore. And
the last time I touched C/C++ was since p1nkPong (http://www.pouet.net/prod.php?which=49272).
Title: Re: New Adtro?
Post by: TinDragon on July 27, 2009
Well I am not suggesting we make it 64k or super fancy small code, I was thinking that it would be more a 1 screen effort, My idea was just to have that one screen having the effects running in some sort of window(s) on it like the 64k i linked does ;)

As for the language to code it in, I guess who ever is willing to start the projects code gets to choose that and then those willing to help out can join in, there will be a need for more than just code, gfx and music will also be needed. It would also be nice if we got a few more design ideas thrown into the thread so that maybe shockwave and the other DBF admin members can lock down an idea to be made.
Title: Re: New Adtro?
Post by: Shockwave on July 27, 2009
Quote from: TinDragon on July 27, 2009
While looking about for some inspiration I came across this cool 64k invitro from 2007 http://www.intro-inferno.com/production.php?id=3067 (http://www.intro-inferno.com/production.php?id=3067)

It has some oldskool effects running in the different boxes while the 4th area has a text writer of sorts. I thought this might be a cool way to do the intro for here, you could have part of the screen with logo, website address and maybe a little scroller/text writer and the other part have some effects running, maybe a mix of oldskool routines and perhaps something a little more upto date ?

Any one else have any ideas or thoughts on what we can do :)



Frameskool is an awesome production, I really love it, as far as locking down an area for ideas is concerned, this thread would be good.

Good ideas can be fished out of here :)
Title: Re: New Adtro?
Post by: Yaloopy on July 27, 2009
Old telnet/terminal window... sounds=dialing... connect to bbs(sounds=typing)... download files... oldskool effect pops up(8bit sounds)... (<repeat*howevermanytimes)... mock browser window... connect to mock DBF site... download files... newerskool effect pops up(more advanced music)...


etc.
Title: Re: New Adtro?
Post by: Rbz on July 27, 2009
Quote from: TinDragon on July 27, 2009
...My idea was just to have that one screen having the effects running in some sort of window(s) on it like the 64k i linked does ;)
...
..cubes coming from sky or moving in the ground to form a screen (8 cubes) which can display one 2D effect, camera moves and show more cubes forming new screen effect, in the end camera will move from ground to top and those cubes formed the "DBF" letters and a text below it appears and display something like "Visit us at http://www.dbfinteractive.com/" or something. Oh, and glowing cubes and reflective ground is required ;)
Title: Re: New Adtro?
Post by: Shockwave on July 28, 2009
Great ideas :)

Please keep them coming.
Title: Re: New Adtro?
Post by: benny! on July 28, 2009
Quote from: Yaloopy on July 27, 2009
Old telnet/terminal window... sounds=dialing... connect to bbs(sounds=typing)... download files... oldskool effect pops up(8bit sounds)... (<repeat*howevermanytimes)... mock browser window... connect to mock DBF site... download files... newerskool effect pops up(more advanced music)...


etc.

I always liked and still love intros like that.
Do you remember the bbs-tro (http://www.pouet.net/prod.php?which=19068) for the in4kb site. Simply love it.
And emphazise the oldschool scene.