If you have any requests for things that you would like to see covered in the tutorial section, please post those requests here and we will see what we can do for you.
flash democoding! (for people who can already code, but no flash expert, i.e. get straight to the effects)
And also a general tut on using trig to make certain well known paths/patterns.
Benny is doing some actionscript tutorials, I don't know if he plans to go into demo effect though mate.
I'll put a trig tutorial on the list, that will come from me in about 3 tutorials time :)
I definately thought about that. I see what I can do. I cannot promise
anything in the next week though, since I will be rather busy. But it's
defintely something I want to do.
DirectX is something that I have never tried out because everyone here seems to be more inclined to use OpenGL. So I would like to see a couple of DirectX tutorials in the future.
There's some DirectX samples here to get you started
http://www.dbfinteractive.com/forum/index.php/topic,1536.0.html (http://www.dbfinteractive.com/forum/index.php/topic,1536.0.html)
http://www.dbfinteractive.com/forum/index.php/topic,1541.0.html (http://www.dbfinteractive.com/forum/index.php/topic,1541.0.html)
http://www.dbfinteractive.com/forum/index.php/topic,1542.0.html (http://www.dbfinteractive.com/forum/index.php/topic,1542.0.html)
http://www.dbfinteractive.com/forum/index.php/topic,1540.0.html (http://www.dbfinteractive.com/forum/index.php/topic,1540.0.html)
They use DirectX9
Jim
Thanks Jim Im looking through those frameworks right now
I'm not able to write a tutorial about Directx, but if you got stuck with something I might could help you since I'm using it for a while (about 01 year).
Also, you can look at this site:
http://www.directxtutorial.com/
There's some good tutorial about dx in there.
rain_storm, if you are really into it, i can warmly recommend dx10 book by Frank Luna (it's probably the greatest book from zero knowledge of dx10 to becoming the professional one) It's this book on the right-side:
http://www.kolumbus.fi/645e6d8/new.JPG
I also recommend all the books by Wolfgang Engel (topguy) and of course the nvidia sdk :)
If you can stomach all that, u're gonna be the King (theres no other option)!!
had nifty at a few of the tutorials, some i can not get to work cos it has missing bits. including the plasma clouds.
not that I get much opportunity now as work is harder thanks to job cuts. I have a few requests.
1. making a program run the same across all pc configurations, in freeBASIC.
2. assembler for beginners / basic. so to help boost per pixel effects working out.
3. how to reduce extra math for the computers registers. an example, it's better practice for calculations either all as whole numbers (integers), or all as floats, but not mixed up