Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: Shockwave on July 19, 2009

Title: Skid Row Intro
Post by: Shockwave on July 19, 2009
I got asked by a friend to make to make an intro for one of his friends Skid Row, here's a preview :)

Music by Saxonpike / Titan, Thanks to Rbz for the framework.
Title: Re: Skid Row Intro
Post by: Jim on July 19, 2009
Do you know what would be really cool?  If those interlocking colours looked like jigsaw pieces.

Jim
Title: Re: Skid Row Intro
Post by: Shockwave on July 19, 2009
Thats a great idea!
Title: Re: Skid Row Intro
Post by: benny! on July 19, 2009
That looks very promising. What else do you add to
this effect.

- Is a logo planned ? If so, any wobbling FX on it ?
- In which way should the text pop up, Scroller, Typer ?

I am excited to see it evolving.

Jim's suggestion would look very interesting indeed.
Title: Re: Skid Row Intro
Post by: benny! on July 19, 2009
Ups. Just noticed the following little performance issue.

To reproduce:

1.) Start the demo
2.) Choose window mode
3.) Move your mouse over the window and make fast gestures in it.

On my crappy laptop, the fx stuttered a bit.
Title: Re: Skid Row Intro
Post by: Shockwave on July 19, 2009
It does the same here too, to be honest with you Benny I don't know why this is, it uses RBZ's framework, as to what is going to be added, I need to get permission from Irokos to use this song, and then I will have to bug some gfx artists for some artwork, this is a major problem for me.
Title: Re: Skid Row Intro
Post by: Jim on July 19, 2009
If this is the tiny windows framework (not tinyptc) then this is to be expected.  Try clicking in the window, clicking off and then clicking back.  Mostly the window will go white with the window caption in the top left corner.  This is because the framework subclasses its window from the edit box class.  In turn this means events get handled by an edit box message handler.  Really this framework is only meant for non-interactive full screen demos - great for Breakpoint!.

Jim
Title: Re: Skid Row Intro
Post by: Shockwave on July 19, 2009
It's the framework used here ;

http://www.dbfinteractive.com/forum/index.php/topic,4153.0.html (http://www.dbfinteractive.com/forum/index.php/topic,4153.0.html)
Title: Re: Skid Row Intro
Post by: Rbz on July 19, 2009
I've updated this framework and here one of your effect using a FPS counter in console window, it run at 60 fps here even moving mouse without any problem.

..Oh the tunnel is nice :)
Title: Re: Skid Row Intro
Post by: Shockwave on July 19, 2009
Nice :) Have some good karma mate.
Title: Re: Skid Row Intro
Post by: hellfire on July 20, 2009
In my opinion the shading should somehow accentuate the curvature of the tunnel.
With the simple depth-cueing most of the interessting form gets lost.
Title: Re: Skid Row Intro
Post by: Shockwave on July 20, 2009
I will play with the lighting :) Thanks mate.
Title: Re: Skid Row Intro
Post by: Pixel_Outlaw on July 27, 2009
Very nice! I like that the squares have a texture.
Title: Re: Skid Row Intro
Post by: Shockwave on July 27, 2009
Cheers mate, this is on the back burner for a while, I'll post an updated version when I start work on it again.
Title: Re: Skid Row Intro
Post by: Way.net on July 27, 2009
I love your tunnels Nick and the snake skin texture is brilliant. :clap:
The Music is wicked as well.I feel like going clubbing :)
Title: Re: Skid Row Intro
Post by: Shockwave on July 27, 2009
Thanks Wayne, I wish I had more time to work on it at the moment.. I think they will need to wait a few weeks for their intro :)