Dark Bit Factory & Gravity

PROGRAMMING => Other languages => Yabasic => Topic started by: Wenlock on July 25, 2009

Title: Yanimtn, Yanim1, Yanim2
Post by: Wenlock on July 25, 2009
Hi, after typing Yanimtn (cool!) I typed in Yanim1 and Yanim2.

Quite a lot of typing (I learned lot of patience and persistance typing long listing on the CoCo!).

Yanim2 was pretty quick as i copied the engine code from Yanim1.

It looks like Yanim2 was never completed as the Enterprise is persued by cubes rather than Klingon ships.

I have  tried using `strings` in Linux to extract text from the PSV file to compare with the original in xdiff-cut.

It ignored the blank lines so everythinsg was flagged as different sections.

I picked up 2 Sony PS2 mem cards for $15 ea today, so I might load them with yabasic to play with on PS2s.
Leddemo is cool, love the `dotmation` effect!


Wenlock.
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: spitfire on July 25, 2009
I have absolutely no idea what you just said, but may your yanims and klingons be blessed!
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Yaloopy on July 25, 2009
Nice one. I'll have to look at these again. Fryer had some amazing stuff on Yab. I can't download this from jim's site directly, but I'll have another look at them over the weekend.
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Stonemonkey on September 29, 2009
The cubes were Borg, not Klingon. :D
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Wenlock on September 29, 2009
Ah, well, I much preferred the original series and there were no Borg in that.

Then again, Borg cubes are easier to code than Birds of Prey ^-^

Wenlock
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Clyde on September 29, 2009
Spitfire: I recon you had to be apart of the yabbasic forum clan to fully understand what's being talked about.
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Stonemonkey on September 29, 2009
Quote from: Clyde on September 29, 2009
Spitfire: I recon you had to be apart of the yabbasic forum clan to fully understand what's being talked about.

And/or a Trekkie/Trekker

Quote
Then again, Borg cubes are easier to code than Birds of Prey ^-^

Much.
Title: Re: Yanimtn, Yanim1, Yanim2
Post by: Stonemonkey on September 29, 2009
As far as i can remember my plan was that the entire thing was driven by the data, if you're interested at all I could try to work out exactly what the data is and how to use it.