Dark Bit Factory & Gravity
PROGRAMMING => Coding tutorials => Topic started by: rdc on September 07, 2009
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Here is the current source code for the screen object as of tutorial 2.2. I will keep the source here instead of in each tutorial for easier access.
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Thanks for fixing your attachments Rick :)
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Here is the ScreenObject code for 3.0.
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Added to front page, thanks mate :)
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Here is the updated source code for the ScreenObject with the new line object.
I have also started working on the documentation for this. I hope to get caught up on all the object methods and will include it in the next installment.
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Here is the source code for the screen object presented in tutorial 4.1. This includes the interpolated color line code.
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Awesome RDC. K++
:clap:
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Thanks man.
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FYI: I want to get the documentation caught up before I release the next installment. This way it will be easier to keep up with it as I add functionality. I'll post a copy of the docs here so you can use it with the current version, and then add it to the release package as I add functionality.
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Excellent :)
Line1 remind of Amiga Gadient Background (most of amiga games had it) :)
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Thanks!