Dark Bit Factory & Gravity

PROGRAMMING => Coding tutorials => Topic started by: rdc on September 07, 2009

Title: FB Graphics: Source Code
Post by: rdc on September 07, 2009
Here is the current source code for the screen object as of tutorial 2.2. I will keep the source here instead of in each tutorial for easier access.
Title: Re: FB Graphics: Source Code
Post by: Shockwave on September 07, 2009
Thanks for fixing your attachments Rick :)
Title: Re: FB Graphics: Source Code
Post by: rdc on September 24, 2009
Here is the ScreenObject code for 3.0.
Title: Re: FB Graphics: Source Code
Post by: Shockwave on November 06, 2009
Added to front page, thanks mate :)
Title: Re: FB Graphics: Source Code
Post by: rdc on February 28, 2010
Here is the updated source code for the ScreenObject with the new line object.

I have also started working on the documentation for this. I hope to get caught up on all the object methods and will include it in the next installment.
Title: Re: FB Graphics: Source Code
Post by: rdc on March 02, 2010
Here is the source code for the screen object presented in tutorial 4.1. This includes the interpolated color line code.

Title: Re: FB Graphics: Source Code
Post by: benny! on March 02, 2010
Awesome RDC. K++
 :clap:
Title: Re: FB Graphics: Source Code
Post by: rdc on March 02, 2010
Thanks man.
Title: Re: FB Graphics: Source Code
Post by: rdc on March 02, 2010
FYI: I want to get the documentation caught up before I release the next installment. This way it will be easier to keep up with it as I add functionality. I'll post a copy of the docs here so you can use it with the current version, and then add it to the release package as I add functionality.


Title: Re: FB Graphics: Source Code
Post by: Hotshot on March 02, 2010
Excellent :)

Line1 remind of Amiga Gadient Background (most of amiga games had it) :)
Title: Re: FB Graphics: Source Code
Post by: rdc on March 03, 2010
Thanks!