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ARCHIVE => Archive => Useful links => Topic started by: rdc on September 27, 2009

Title: Programming Principles in Computer Graphics
Post by: rdc on September 27, 2009
I was browsing the $1.00 (us) section of my local used book store and came across Programming Principles in Computer Graphics (http://openlibrary.org/b/OL1347413M/Programming_Principles_in_Computer_Graphics) by Leendert Ammeraal.

I snatched it up quick. It has a ton of techniques for 2D and 3D graphics and it is the first book I have come across that is actually understandable. I am going to use some of the techniques in my FB graphics framework. Well worth picking up.

BTW, I updated the Open Library (http://openlibrary.org/) link above with the cover and TOC and back cover description.
Title: Re: Programming Principles in Computer Graphics
Post by: Shockwave on September 27, 2009
This looks like it covers all the things that a programmer would need to write a software 3D engine, what a nice find.

I remember looking around for a book that covered these topics several years ago and drawing a blank.
Title: Re: Programming Principles in Computer Graphics
Post by: ferris on September 27, 2009
Yeah this would've been my best friend a couple years back :D nice one!
Title: Re: Programming Principles in Computer Graphics
Post by: Shockwave on September 27, 2009
Btw, I just saw this book (in new condition) on amazon uk for £45.00 !
Title: Re: Programming Principles in Computer Graphics
Post by: rdc on September 28, 2009
Damn, that's something like $70 US. Glad I got it for a buck. :)
Title: Re: Programming Principles in Computer Graphics
Post by: Shockwave on September 28, 2009
bargain