Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: padman on October 26, 2009

Title: [SPOOKY] The Morgue Yard
Post by: padman on October 26, 2009
Hi guys!

Here you have my entry for the Halloween compo. It's not a game, it's more a tribute to the oldschool mega demos i loved to watch on the ST, where you could wander around and enter different demo screens by using different doors. I had huge plans for the screens but time wasn't exactly on my side creating this. I'm still happy how far I got. I'm releasing it now, so I can concentrate on my real work again. (and because my gf is fed up with me sitting in front of it all the time ;D) 

Code: Padman
GFX:  Ripped from several games, see the scroller for details.
Music : Chris Link

Have fun! (and get spooked, like umm boo! and stuff  :D)

Pad  :)

Title: Re: [SPOOKY] The Morgue Yard
Post by: AnimalMother on October 26, 2009
Hehe really nice. I must admit that the pumpkin face scared me to death  ;D
Well done!
Title: Re: [SPOOKY] The Morgue Yard
Post by: Way.net on October 26, 2009
Good work Padman.Love the retro feel at the start and cauldron of  bubbling Pumpkins is inspired.Liking your choice of trancey music as well.I love these challenges,it brings out the best in you guys.Good luck in the competition mate.

:clap:
Title: Re: [SPOOKY] The Morgue Yard
Post by: Clyde on October 26, 2009
The dancing screen is quality! ;)
Really welldone mate, whishing you well in the runnings :)

All the scary best,
Clyde
Title: Re: [SPOOKY] The Morgue Yard
Post by: Dr.Death on October 26, 2009
Oh man the dancing skeleton really made me laugh m8  :clap:

Well done with this m8.
Title: Re: [SPOOKY] The Morgue Yard
Post by: Shockwave on October 26, 2009
I really like the idea of using ST demos as inspiration for this, the screens were great too.

Good fun overall, thanks Padman it held my interest, great one.
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 26, 2009
Thanks for the nice feedback guys! I'm glad you like it  :)

Title: Re: [SPOOKY] The Morgue Yard
Post by: slinks on October 27, 2009
That was fantastic! The strange face is eerie as hell! Is there any way of reaching the top of the mansion though?
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 27, 2009
Thanks mate :)

Quote
Is there any way of reaching the top of the mansion though?

No. Actually I had plans (I had a lotta plans, but not enough sparetime  :D) for some secret steps that lead to the top but dropped them due to the fact that there's no roof tiles. The top is chopped off in the original game,too. I tried to redraw the roof myself but it looked like shite...
Title: Re: [SPOOKY] The Morgue Yard
Post by: benny! on October 27, 2009
That's totally awesome, man! I love that piece of work.
The "rooms" are a very cool idea and they are very well
done. Had a good laugh at the "Dance room", too!

It fits perfectly to the Halloween theme and creates a
good Halloween mood. All the GFX and sounds are well
chosen. Very good work.

One little thing, the rotozoomer does not seem to rotate
the image all the 360degrees, is it right?

Anyway, I really love that piece!
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 27, 2009
First of all thanks dude!  :kewl:

Quote
One little thing, the rotozoomer does not seem to rotate
the image all the 360degrees, is it right?
Title: Re: [SPOOKY] The Morgue Yard
Post by: spitfire on October 27, 2009
Very cute, I enjoyed that :)
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 27, 2009
In this case cute means shpooky as hell, right?  ;) Thanks!
Title: Re: [SPOOKY] The Morgue Yard
Post by: Jim on October 27, 2009
Dancing skellington is great, as is the rest of it.  Well done!
Jim
Title: Re: [SPOOKY] The Morgue Yard
Post by: combatking0 on October 27, 2009
Nice demo - looks like 4 or 5 demos in one.

I couldn't get to the sparkly bit at the top of the tree - my old laptop might be making the controls lag a bit, but I do like the skeleton and the overall graphical feel.
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 27, 2009
Thx Jim and ck0! Makes me really happy that so many people like it :)

@ck0: you only missed out the rotozoom screen benny was complaining (;)) about earlier. As long as you saw the dancing skeleton (my personal favorite too) everything's fine. Maybe you should try to climb that tree again though, it even works on my stone old laptop from 1999 ;D
Title: Re: [SPOOKY] The Morgue Yard
Post by: benny! on October 28, 2009
@padman:
Nevermind. I know that twiddling around with parameters
of effects and how hard it is to figure out which setting
looks bet. Your demo is intro, so is the rotozoomer part.
Title: Re: [SPOOKY] The Morgue Yard
Post by: Praecor on October 31, 2009
Really cool and funny. Lots of effort on different parts!!
Title: Re: [SPOOKY] The Morgue Yard
Post by: padman on October 31, 2009
Thx Praecor! :)
Title: Re: [SPOOKY] The Morgue Yard
Post by: Rbz on October 31, 2009
Great work, very cool 16 bits atmosphere!

The dance room was really nice  :kewl:
Title: Re: [SPOOKY] The Morgue Yard
Post by: Optimus on December 01, 2009
Wow, I like this one. Those game menus of Atari with demo parts you have to find. Cool!
My only complain, jump works quite weird, many times I press it and it doesn't jump at some places.