Code a barrel scroll .
+5 Karma for anyone who manages it before Christmas day :)
In it for the Karma ;D
Here's my little experiment, you can call it by "a failed Oracle remake".
There's your Karma :) Good one! I really like it
That is fantastamagorical :clap:
Have some karma from me as well :)
Cool challenge theme and awesome first entry from rbz.
rocks!
Im going to have a bash at this on the weekend I hope, I've been busy painting and decorating..
That is some classy stuff. It blew my mind when it started waving even though I sort of understand the trick.
It would be cool too to try and find a variation of the trick too :)
Here's my version :)
Cool stuff! :clap: Though I feel a little dizzy now...hehe
And rbz' is awesome too. I'm still fiddling about with mine. Not sure if that ever evolves into something worth posting... ::)
Nice one Nick even if it did make me feel a bit dizzy as well. :)
Quote from: Shockwave on December 14, 2009
Im going to have a bash at this on the weekend I hope, I've been busy painting and decorating..
He he more drinking time then ;)
And just for the sake of completeness I reproduced the effect in Photon's demo a little bit more faithfully, thought I added another copy of the scroll and used a different font/colours..
Looks great! I like how you added a backside to the text by using gray. :)
Source added;
http://www.dbfinteractive.com/forum/index.php/topic,4544.0.html (http://www.dbfinteractive.com/forum/index.php/topic,4544.0.html)
:)
Thanks all
@Shock: They are both very nice. I might code another one this weekend :)
@Shocky:
Both versions rock. The second looks more old-schoolish (C64 era)
somehow. The first one would fit into Amiga era. Both are fantastic!
unique fx + cool it can be really cheap to do sizewise
UPDATE: THose your attempts they look excellent :) Honor to the software rendered one.
Thanks Praecor!
Wow! Just saw this thread yet and its a nice compo... i have never understand how this cool scroller was coded in pure 2d... In the age of 3D i think it would not be so hard, as long as know how to code 3D stuff ^^
Thanks for the source, I was always intrigued by how to do this effect. :up: