Dark Bit Factory & Gravity
PROGRAMMING => Freebasic => Topic started by: nzo on March 03, 2010
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I haven`t been uploading the source code to recent remakes, but here is the source code for CopperMaster. It's a bit hack and slash in places for speed reasons, but I know some people have been looking at vertical rasters and stuff, so here it is. If any explanations are required as to what the fuck is going on, then please shout up, but I hope it will be useful. Any reuse of course should be credited (all the vector stuff is Shockwave btw)
Hope someone can get something from this :)
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K++
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Worth looking at on how you did it :)
That CopperMaster demo was Amazing!!! One of my favs demo! :kewl:
Advance stuffs coding!
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Nice remake - very impressive indeed. Thanks for the source code.
Drew
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If any explanations are required as to what the fuck is going on, then please shout up, but I hope it will be useful.
Thanks for sharing mate. I'm new to this forum and I'm digging through all that interesting posts. So I have a question. Your sourcecode is missing the file #Include "../nzo_funcs.bas"I'd need it to compile your code (and finally watch it) :) So maybe you can PM it to me or attach it to the thread.
thanks in advance
diz
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No problem. File attached.
There is a compiled exe in the rar file you know!
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No problem. File attached.
There is a compiled exe in the rar file you know!
Thank you very much. No, I didn't noticed the exe. Now I know what happened. AVG killed it, because it thought it's a virus :( Happens very often when stuff has been UPX packed.
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Just updated Nzo's CopperMaster source code to the latest Freebasic version 1.07.1
:cheers: