Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Optimus on February 12, 2011

Title: [DESTRUCTION] BlobStructoids
Post by: Optimus on February 12, 2011
So here it is!

Code is based on an old abandoned game project I never finished.

This was inspired a bit from an old qbasic code I've found where circles were connected with nodes in a string model. In my example it's blobs connected with strings (the strings are not visible here).

If these blobs are sattered enough, connected strings break. This way you can shoot frantically at the big falling blobby masses and rip them apart. Just try with the mouse.

I initially wanted to add some particles and make some interesting falling shapes but the code is so old unorganized C code that the best idea will be to rewrite carefully the whole thing in C++ for a future game project.

Enjoy!
Title: Re: [DESTRUCTION] BlobStructoids
Post by: combatking0 on February 12, 2011
It's like a cross between Missile Command and a snow globe.

Cool! :kewl:
Title: Re: [DESTRUCTION] BlobStructoids
Post by: Shockwave on February 13, 2011
It's quite satisfying to shoot the shapes into little bits :)
I enjoyed it.
Title: Re: [DESTRUCTION] BlobStructoids
Post by: LittleWhite on February 14, 2011
Little cool app :)
Title: Re: [DESTRUCTION] BlobStructoids
Post by: benny! on February 15, 2011
Awesome stuff, mate!  :clap:
Title: Re: [DESTRUCTION] BlobStructoids
Post by: Kirl on February 17, 2011
Goo'd stuff, I like them blobs!  ;D

Sometimes the reticule is a little hard to see because of the color.
Title: Re: [DESTRUCTION] BlobStructoids
Post by: rain_storm on February 17, 2011
The things people abandon, it's like throwing away a perfectly good death ray, or a good old soft body physics simulator.

smashing stuff!
Title: Re: [DESTRUCTION] BlobStructoids
Post by: Optimus on February 22, 2011
Yep, the only problem is that they drop down and they are so much that you can't see much things later and the fun is less. I could have worked more on this one but anyway, this was supposed to be a starter for this compo. I am thinking about my second entry now. And how I can use this old engine (or rewrite it in C++ because the old code is a mess) for some good game ideas.
Title: Re: [DESTRUCTION] BlobStructoids
Post by: Hotshot on March 21, 2011
Cool Blob  :kewl:
Title: Re: [DESTRUCTION] BlobStructoids
Post by: va!n on March 22, 2011
The good old blobs! Very nice! Thumbs up!
Title: Re: [DESTRUCTION] BlobStructoids
Post by: Raizor on March 23, 2011
That's really neat Optimus. A little more work and you could have a really cool game from that!
Title: Re: [DESTRUCTION] BlobStructoids
Post by: padman on March 27, 2011
Yes, this is really nice. Shame it's not more sophesticated contents-wise. (if that makes sense)  :)