Hi all, Here's my entry for the destruction challenge.
I used a lot of new tricks, quite a few headscratchers and hairpullers along the way, but I'm pleased with the final result. Another very usefull challenge, steadily expanding my box of tricks. :)
I'd love to hear about performance, I'm working on a crawling laptop and was only able to test on another very fast machine. So I had to guestimate the average speed of things.
https://www.youtube.com/watch?v=_CIkulrOq-E (https://www.youtube.com/watch?v=_CIkulrOq-E)
Try it here! (http://kirl.nl/wreckreation.html)
This is a direct link to the .swf (http://kirl.nl/Wreckreation2.swf), so it's fullscreen and you can resize it with your browser window.
[EDIT] There is a little easter egg in there, let me know if you found it!
Very nice entry mate! Cool idea and lovely effects!
Well done and thanks for the greets! :clap:
Oh yeah and as far as I can tell performance is fine on my 5 yo. Celeron. ;)
Great fun!
Thanks! :)
that was bloody brilliant! and i love the fact that you could own the end scroller aswell! MOAR FIRE!!! :)
What a great idea mate i really like this :updance:
That truely is excellent!
The Easter egg is brilliant too. !
This could win..
This is addictive, could watch those letters burn all day.
Thanks all!
This was another productive challenge for me, I hate bouncing off of angles because of the laborious calculations. For this demo I tried an idea I had for quite some time, turns out it was very easy to implement.
I put a ring of non-transparent pixel checks around each ball and precalulated the balls bounce angle for every one. Used a similar setup for spreading the fire.
Glad you like the results!
QuoteI put a ring of non-transparent pixel checks around each ball and precalulated the balls bounce angle for every one. Used a similar setup for spreading the fire.
It's a very effective technique, and the way the fire spreads is pretty natural looking.
Now THAT'S how you do a proper fire effect in Flash. That was full of suprises.
Thanks CK, the main secret to the fire effect is setting the blendmode of the fire particles to additive.
flameParticle.blendMode = "add";
Pretty nice, I could play it for hours :)
AWESOME!!! And plays so well.
Very well done! I even managed to get to the final Easter egg! :updance:
Quote from: Kirl on March 26, 2011
Thanks CK, the main secret to the fire effect is setting the blendmode of the fire particles to additive.
flameParticle.blendMode = "add";
I haven't seen that property before - I'll experiment with it. Thanks for pointing it out, K+ :D
AWESOME :clap:
This is great! Might get a minus point for destroying our own logo though!
Jim
Loved the burning logo and scrolly!
Respect!
I love it :)
very nice. Suffers from usual flash stuff where mouse control gets lost, but love it.
Lots of details and love the burn fx!
I noticed I forgot to include this in the end scroller, but you can press alt at any time to toggle the easter egg on and off. :D
Thanks for the wonderful comments all!
Extremely Welldone Dude!!
really nice work! I loved the end part, very good idea!