Dark Bit Factory & Gravity

GENERAL => General chat => Topic started by: puki on March 25, 2011

Title: Are there any videos?
Post by: puki on March 25, 2011
Yeh, I was nosing about on YouTube - looking at demos.  Are there any demos done by anyone here on YouTube?  I didn't see anything mentioning Dark Bit Forums.
Title: Re: Are there any videos?
Post by: Shockwave on March 25, 2011
This site is not called "The Dark Bit Forums" and I doubt you'd find anything associated with this site on youtube anyway.

Many of the members here are highly competant programmers, and members of scene groups you just need to look for the right things.

Here's a few which were coded by DBF members and released for their various groups - But it's always better to watch the real demo to see the art the way that the group intended it.

muon baryon (4kb windows demo)
[youtube]OwWSFj3TTLM[/youtube]

Chocolux (1kb windows demo)
[youtube]au1j1hV9H5U[/youtube]

Skid Row (cracktro)
[youtube]FqEkT6weHZo[/youtube]

Prototype1 (Amiga)
[youtube]9UYOsgD6hVY[/youtube]



Title: Re: Are there any videos?
Post by: combatking0 on March 25, 2011
I have posted videos on YouTube, but neither of them are coding related.

Prehaps one day, when my graphics capabilities are more advanced.
Title: Re: Are there any videos?
Post by: puki on March 25, 2011
So are demos still, in general, expected to be as small as possible.

I mean, if I did a demo then it would have a huge filesize - Blitz3D loves doing big exes, it's not my fault.
Title: Re: Are there any videos?
Post by: Shockwave on March 25, 2011
It all depends what floats your boat.  Demoscene is not easily generalised, there are many different disciplines of coding.

If you are going to write anything less than 4KB you obviously need to ditch Blitz, code a softsynth for your sound and use shaders.  These days a lot of tiny demos use raymarching like muon baryon in the clips above.

If you're going to use Blitz I don't think that anyone would hold the file size against you.

If you want to win a comp somewhere though and your demo is 20mb + then it needs to have great content.  I remember someone did a nice demo with Blitz 3D with a dancing robot.. I can't remember the name of the demo but it was quite good :)

I think that programing language fanboys exist only in their respective communities, most of the demoscene is 35+ years old and are old enough to have seen the times changing and appreciate a good demo no matter what language it's been made with.

Even people who use demo tools like werkzeug can get good kudos if they make something cool!
Title: Re: Are there any videos?
Post by: rain_storm on March 25, 2011
The demoscene is about digital Art. We use code and bytes instead of paint, camera or pen. A standard demogroup could consist of three specialists:
 Coder
 Graphician
 Musician

But its rarely so cut and dry

wikis got great articles (http://en.wikipedia.org/wiki/Demoscene) for an overview. But to really find out what its all about you have to head over to pouet (http://pouet.net/) and see for yourself.
Title: Re: Are there any videos?
Post by: puki on March 25, 2011
Mmm, I'm kind of snookered as I don't do music and I don't have any friends.

I could do demos for deaf people though.
Title: Re: Are there any videos?
Post by: Shockwave on March 25, 2011
If you really are interested then you could have a go at tiny coding in asm using 13h. You can get a lot of kudos for making this kind of thing and if your intro is cool you will find musicians and artists to collaborate with for some bigger projects.
Title: Re: Are there any videos?
Post by: Moroboshisan on March 25, 2011
Puki... I think you need to take a loooooooooooong time to explore http://www.pouet.net (http://www.pouet.net) to be able to figure out for yourself.

You can have a look at http://www.scene.org (http://www.scene.org)
Title: Re: Are there any videos?
Post by: puki on March 26, 2011
Hey, some of those demos are like 50MB or so.

There's hope for me yet.

Small and tight just isn't my style.


Does anyone do demos with stolen commercial game media?  Has that been done before.
Title: Re: Are there any videos?
Post by: Moroboshisan on March 26, 2011
Does anyone do demos with stolen commercial game media?  Has that been done before.

A lot of democoders work for the game industry... so I think It shouldn't be a very clever idea!...

I think you're really missing the point of democoding.

EOL
Title: Re: Are there any videos?
Post by: rain_storm on March 26, 2011
Cracktros (http://en.wikipedia.org/wiki/Cracktro) were the birth of the demoscene. Piracy, BlackHat hacking, Video Game Industry, and the Demoscene all influence each other.
But we've come a long way from those roots. Ripping stuff is frowned apon. Even if credit is given it still doesn't win any respect. If you try to rip someone elses work and pass it off as your own then be prepared for a flaming
Title: Re: Are there any videos?
Post by: puki on March 26, 2011
Well, I was sort of thinking more along the lines of doing things in an obvious way.  Like using "Alyx" from Half-Life 2 in a demo, etc.

I'm just used to using game media for my own private games.  People generally hate me for just doing that - ie I don't distribute stuff, I just use it for my own home use.

I was just wondering if the demoscene was a bit more tolerant.

However, I'm kind of guessing its a no for this - but, I thought it was worth asking.
Title: Re: Are there any videos?
Post by: LittleWhite on March 26, 2011
The point of doing demos is to show our talent (and to have fun while making demo).
So, if you have a good demo, using half of content from non demoscene source == nothing unrealeased ; == no work done on this part, people will say that you are just ripping stuff from others.
I think that artists (musicians / graphist) are ready to work with you, just ask to them and you will have the assets, a new friend and a new point of view to improve your stuff :)
Title: Re: Are there any videos?
Post by: Moroboshisan on March 26, 2011
I was just wondering if the demoscene was a bit more tolerant.

If you stole commercial game media (or whatever copyrighted material) most likely you'll be sued...

The scene would be less tolerand and you will lose respect.

If you're really aiming to take some kind of place in the Scene you'd better think to start coding/pixeling/composing on your own.

Rules are really strict ... so try to set your mind up in the right way from the start!

EOL
Title: Re: Are there any videos?
Post by: rain_storm on March 26, 2011
One of the corner stones of the demoscene is that we tend to generate our content procedurally. We often use texture generators instead of TGA's, Geometry rather than 3DS. Music generated on the fly can be synchronized to the display more easily then wav files.
Title: Re: Are there any videos?
Post by: puki on March 26, 2011
I'll have to load any textures I need for the moment - I don't do graphics.
Music - well, I don't do that - but I have some sci-fi game music licenced to me which I could use.
Doing geometry on-the-fly is probably the only okay thing for me.

I started working on something already.

I don't do scrolly messages and all that stuff though - sin waves  - dot tunnels and that sort of stuff - but geometry - yeh, I like that idea.

Renderwarfare it is then.
Title: Re: Are there any videos?
Post by: Jim on March 26, 2011
It took me about 6 years of demo coding before I finally put one in my first scrolly.  It just suddenly appeared better than Facebook.  It means lamers can't post!

Jim