Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Jim on March 26, 2011

Title: [DESTRUCTION] Touching Cloth
Post by: Jim on March 26, 2011
Here's my effort for the destruction competition.
Believe it or not, my entry was planned to be a sim of a teaspoon cracking an egg.  And it ended up as this...

Jim
Title: Re: [DESTRUCTION] Touching Cloth
Post by: padman on March 26, 2011
It runs at a unsteady 17-23 fps on my Celeron 2,66GHz, thx for dissing it in the scroller. Now it's pouting.  :D
Anyway, nice sim and unusual idea! Cool. (...and it's cute and was done in Blitz. Uh oh.  ;))
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Shockwave on March 26, 2011
Thanks for making me feel really good about my computer!

The counter was showing 90fps.

It was really cool to switch to wireframe mode and watch it rippng apart. And K+ for the fuckings in the scrolltext too :)
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Kirl on March 26, 2011
Awesome cloth sim, cool to be able to switch to the wireframe as well.  :kewl:

Before I was into programming I remember waiting for what felt like ages for the cloth module for the 3d software I use. Awesome stuff to just write your own (and in such a short time). There's a big market for writing plugins apart from the community credits of course. Ever thought of doing a plugin for something or another?

Anyhoo, impressive stuff, I really like it!  :clap:
Title: Re: [DESTRUCTION] Touching Cloth
Post by: combatking0 on March 26, 2011
The wireframe gives a clear idea of how to attempt to recreate the effect.

My ancient laptop was just managing 22-30fps, but it looked smooth enough here.

Watching the images of the animals gradually tear apart is cool - I don't find tearing apart real animals cool, I just don't like any animal that treats my garden as a toilet (some of the species appeared in there).
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Moroboshisan on March 27, 2011
impressive stuff here!

everything runs in the range 38/58fps on my poor 1.66GHz Core2Duo and intel gfx.

thumps-up for credits/fuckings! ;)
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Jim on March 27, 2011
Between 9 and 15 fps on my netbook, so you guys with more are supercomputing!  I had to sim the faster rates and watch in slowmo!

Jim
Title: Re: [DESTRUCTION] Touching Cloth
Post by: rain_storm on March 27, 2011
Great idea, missed half the text when I started to press F6 trying to figure out how it was all happenin so I've had to rewatch it. Excellent stuff
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Rbz on March 27, 2011
Nice effect!

This scroller fooled me, I thought it would became smoother at some point but it does not  :)
Title: Re: [DESTRUCTION] Touching Cloth
Post by: nzo on March 28, 2011
Runs at 90fps for me. I seems to have some permanent missing triangles/sections all the while tho. Scroller is very jerky
Title: Re: [DESTRUCTION] Touching Cloth
Post by: benny! on March 28, 2011
Nice one, Jim. Runs at ~43fps here.
Title: Re: [DESTRUCTION] Touching Cloth
Post by: Jim on April 11, 2011
Here's the source (http://www.dbfinteractive.com/forum/index.php?topic=5058.0)!
Have fun!

Jim
Title: Re: [DESTRUCTION] Touching Cloth
Post by: benny! on April 11, 2011
K++