WIREFRAME CHALLENGE 2011
:clap: -Welcome To The Wireframe Challenge- :clap:
This time the challenge is to create something entirely defined by wireframe graphics.This means that the theme is completely open to your imagination, however, everything that is rendered in your production has to be defined by wireframe!
It is perfectly fine to add render and lighting effects such as like glow, blurr and sparks to your demo, in fact it would be really cool to see something tron like and neon! It's cool to cull hidden lines or show them if you want. You can even use polygons, as long as the image is entirely defined using wireframes. Perhaps you'll take a more physics like approach and build some structures that can fall apart, it really is wide open and it will be totally cool to see how you interpret this idea.
Here are a few ideas to get your creative juices flowing!If you want to do something with loads of glow, here's a nice Neon Show:
Maybe you'll want to go all Pink Floyd and make a Lazer Show:
Or perhaps you'll take a more traditional approach and make something that looks like Vib Ribbon:
Or maybe you'll make a 3D demo and Define it with beautiful glowing lines like ASD Rupture:
It's really your choice how you interpret this one, as long as what you do is defined by wireframes then it's cool!
:) Here are the rules! :)
- Your Demo must be made out of wireframe graphics, or be defined by wireframe graphics (your imagary is clearly defined by wireframe graphics around the edges).
- You can use any platform that is compatible with Windows 7, windows XP & Vista.
- You may write something for web browsers as long as it works in IE8 or Chrome or FF4 (or all!) - If you use flash, please provide a link where people can see your demo. If you are placed in the top 3 your .swf will be added to the site as a .zip file
- Wild (Video / Animated) entries are allowed.
- Procedural graphics entries are allowed as long as it is one single file <16kb no animations allowed, file must not permanently write on hard drive.
- The following emulators are welcome: Vice, Winuae, Saint, PS2 Yabasic
- Please give credit if you use ripped sound/gfx, or even better credit the original artist.
- Please write something new for the challenge, no previously released stuff.
- Do not use ripped routines. (dlls, libs, fmod, sdl, frameworks etc are fine but say what you used please!).
- Entries to be posted in this forum please with the title [WIREFRAME] entry name
- Entries may be posted between NOW and Midnight of [Sunday 29th May 2011] - UK GMT
- The winner [S?] will be decided by a poll of forum users
- If 1st place is tied there will be a vote-off to decide the winner.
- Late entries absolutely will not be counted for voting, even if one second over the deadline.
- Please PM any correspondence regarding rules to me, don't discuss them here such posts will be removed and not answered.
- Please include a screenshot of your entry in your post.
- Please only post finished work, if you update your entry the final one will be voted on.
- After the submission deadline You may NOT post ANY further attachments to final or other versions of your entry ANYWHERE on this forum until voting has closed.
- You may post a video of the entry along with the binaries (useful if you use shaders or linux etc). In fact it is advisable that you do this if possible, especially if you use tecnology that not everyone possesses.
- Prize money is by Paypal only. No other forms will be discussed.
- Maximum of two entries per person.
Here are the prizes!
- 1st Place £15 - Gold Signature Icon - 15 Karma
- 2nd Place - Silver Signature Icon- £10 - 10 Karma
- 3rd Place - Bronze Signature Icon- £10 - 5 Karma
- All entries get 2 Karma
I would like to thank the anonymous sponsor of this challenge who kindly donated £50 into the treasury to cover prize money for challenges. Some of your generous sponsorship is used here, some will be used in the next challenge.
Good Luck!
Wouhou \ o /
Nice idea.
But it was also the theme of my next demo (for demoparty) :telloff:
:p
I will participate (I hope so)
And the deadline fail the evening of the VIP2011 (France)
Quote from: LittleWhite on April 28, 2011
Wouhou \ o /
Nice idea.
But it was also the theme of my next demo (for demoparty) :telloff:
:p
I will participate (I hope so)
And the deadline fail the evening of the VIP2011 (France)
Ooops!
Sorry mate!
@shockwave:
No problem, I love this theme ;)
Oh, and a nice exemple is the last effect of one of the The Gathering 2011 demo: http://pouet.net/prod.php?which=56903
(http://www.abload.de/img/compo7zxq.jpg)
Cool idea! Looking forward to trying to make something for this one :)
Awesome topic! Roxx!
Woot! New compo! :clap: Let's see if I can come up with anything for it... *scratching head*
cheers shockwave this gives me a chance to drop some other things and get stuck into a bit of coding i will defo be doing something.
Will have to see if I can think of something for this, not sure what to try best find some inspiration. :-\
It would be a good test of your 3D engine :)
Yet another awesome subject, can't wait to view all the entries!
I'm waiting for inspiration, while I recover from a sniping attempt at my monitor and my keyboard is missing... :D
Inspiration has landed!
Flash doesn't do complex wireframes at a high framerate, so I'll see how far I can push it.
[hide's the sniper rifle behind Yaloopy's door]
yay i finally got round to starting ive got loads of frame work code done so im happy.
is it cool to do a game sw it will have demo stuff going on though.
A game is fine :)
My entry is almost ready. I'm not sure how I can improve on it before the dealine to make a better second entry, but I'll see if some more inspiration hits me.
I just need to work on a few finishing touches, but the main effects are in place.
Thats sounds great...looking forward to see it.
After I wasted saturday working in the complete wrong direction I have to restart from zero :skint:
If you know where you went wrong, the second attempt should be even better.
My first attempt is up. It's a ball. I could have gone with a cube, but I didn't want to make something too simple.
Hopefully everyone else will have more interesting shapes.
I'm not sure what this video actually shows but I found it visually very interessting and maybe it's an inspiration for someone:
(http://b.vimeocdn.com/ts/986/764/98676440_640.jpg) (http://vimeo.com/16189277)
@Hellfire:
That's indeed an interesting FX. Thanks for sharing.
The first part of that video made me think of spiders webs.. Now there's an idea!!
If only I had the skill :)
Quote from: Shockwave on May 10, 2011
The first part of that video made me think of spiders webs.. Now there's an idea!!
If only I had the skill :)
Come on, you have the skill
Just start it, try it, and if not come to post :D (you know that ;))
More seriously, by the same time, if you are trying you will gain the missing skill ;)
Some free time opened up, and I'm inspired. Prepare to see a world first in this compo, gentlemen ;)
Quote from: Ferris on May 11, 2011
Some free time opened up, and I'm inspired. Prepare to see a world first in this compo, gentlemen ;)
Yeah!
Oh a world first for the wireframe challenge, will be interesting.
As always I am intrigued to see what you're going to come up with Ferris! :) Especially if it's going to be a brand new idea!
I also can't wait to see it - but I'll have to if you're going to do it properly.
I have come up with another idea for an entry - keep your apples locked up.
I'll take a crack at it if I can get SFML up and running again.
:)
Yeah that would be cool :)
I haven't seen anything made by you for a long time now.
Just wanted to let you all know my attempt at a world first was a blazing success!! :)
Yay, I can't wait to see it.
My second one is up - hopefully I can glean a few more votes than last time. ;)
Quote from: Ferris on May 20, 2011
Just wanted to let you all know my attempt at a world first was a blazing success!! :)
Knowing you it will live up to the hype which means I'm going to get my ass kicked again!
Can't wait to see it!
I am unfortunately strugling for free time at the moment, so have not been able to work on my entry, so it's still sat in the test phase, which does do something but isnt all that interesting or a complete intro at all. Dont know if I am going to be able to get it into something worth posting before the deadline. RL getting in the way ::)
Yet another challenge I most likely will not participate in either :( Between working on my game and my day job I haven't really found time to get started on something that could be used for this challenge. Its even a challenge up my alley since I have made a bunch of wireframe stuff in the past, but if only I had the time. I'm looking forward to see what else is entered during this final week before the deadline.
You tried. Even if you don't have time, it would be interesting to see what ideas you have in action after the competition.
Quote from: TinDragon on May 21, 2011
I am unfortunately strugling for free time at the moment, so have not been able to work on my entry, so it's still sat in the test phase, which does do something but isnt all that interesting or a complete intro at all. Dont know if I am going to be able to get it into something worth posting before the deadline. RL getting in the way ::)
Feel free to post what you have - you never know it may get some votes or inspire someone :)
Besides, there's still a whole week left to go in this challenge.
If I havent gotten it any further before the deadline i will bung it up for people to see or where ever it has got to, personally not so worried about winning, just liked the idea of taking part so that I did some coding, which I have abit, also made a couple models for it which took abit longer than I expected and used up some of the time frame.
We've just got back in - I'll have a look at all of the new entires after I have unpacked.
From the looks of the images, they've been very well put together.
Some really nice entries so far - thanks for posting them they have been great!
A word of warning though, the deadline is coming up and you need to post your entries before that! Especially if you think you may have compatibility problems.. you need to give yourselves time to fix the issues! Changes will not be allowed when the deadline has passed. Cheers and good luck!
Have posted my entry, it's not anywhere near my planned idea, which was going to have far more going on but hopefully whats there people will like. Atleast i got something coded and had a chance to make a model for it in blender, something that I enjoyed even tho its a simple shape :)
Powering through to get mine done today, hehe. Oldschool hardware is brutal ;)
Well, unfortunately, looks like I won't be able to finish in time. Congratulations and good luck to all who DID finish; my release will have to wait until Solskogen to see the light of day. Far too ambitious for the time period I gave myself. I DID, however, accomplish my first effect goal, which was a world first on Atari VCS (yup, no point in keeping the platform secret now), and I hope nobody does it before me, hehe. Anyways, I had fun trying to push the deadline, but it pushed back a little too hard this time.
Quote from: Ferris on May 28, 2011
Well, unfortunately, looks like I won't be able to finish in time. Congratulations and good luck to all who DID finish; my release will have to wait until Solskogen to see the light of day. Far too ambitious for the time period I gave myself. I DID, however, accomplish my first effect goal, which was a world first on Atari VCS (yup, no point in keeping the platform secret now), and I hope nobody does it before me, hehe. Anyways, I had fun trying to push the deadline, but it pushed back a little too hard this time.
Well, there is absolutely nothing wrong with releasing an entry after the contest if you really feel an idea is worth seeing done!
Sometimes, the effect is the reward and when you complete your goal you don't need it to be voted on. I'd still like to see it when finished!
Quote from: Ferris on May 28, 2011
Well, unfortunately, looks like I won't be able to finish in time. Congratulations and good luck to all who DID finish; my release will have to wait until Solskogen to see the light of day. Far too ambitious for the time period I gave myself. I DID, however, accomplish my first effect goal, which was a world first on Atari VCS (yup, no point in keeping the platform secret now), and I hope nobody does it before me, hehe. Anyways, I had fun trying to push the deadline, but it pushed back a little too hard this time.
no poi to keep your WorldFirst just for yourself... pott it here as long as you finish it! Nobody would complain, I guess! ;)
...can't wait to see it! ;)
Seems like we'll have to wait until Solskogen to see this world first, it would be great if you can post it on here after you've released it :)
About 4 1/2 hours to go!
Welldone to all participants!
My excuse for not entering this time is... not enough free time... NO! My signature is already too heavy, too much trophies! ;)
15 entries in this comp is a really good turn out - thank you to everyone who entered the challenge! I am browsing on my phone at the moment, I'll put the voting up around lunch time today. Good luck to all the entrants, going to be tough to call the top three this time!