Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: padman on May 10, 2011

Title: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
So here's my entry guys. Hope you like it.

If you suffer some framerate issues, I welcome you to the club (PB's drawing commands aren't the fastest it seems if used plenty) and advise you to use [CURSOR UP/DOWN] to play with the scrollspeed, so you'll reach the end of the text before you fall asleep. ;) [ESC] quits in both fullscreen and windowed mode.

Enjoy!

 Pad :)

DBF/GVY WIREFRAME CHALLENGE 2011: "SHORTWIRED"
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 Code            : Padman
 Music            : ?
 Graphics       : Padman
 Released      : MarchMay, 10th 2011

 Requirements    : Modern PC, DirectX9

---------------------------------------------------------------------

Edit: Damn copy/paste, it's of course released on May 10th, duh!  ::)
Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 10, 2011
That's a groovy demo there. The music reminds me of better times with my C64 :'(

I also liked the fluid motion of the background, and the roundness of the sphere - plenty going on in this one.
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
Thx mate!  :)
Title: Re: [WIREFRAME] Shortwired
Post by: LittleWhite on May 10, 2011
Interesting one :)

There is a little bug with the background grid :P
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
Quote
Interesting one

Thanks :)

Quote
There is a little bug with the background grid

Could you be a little bit more specific? I haven't spotted anything buggy. Though I doubt that it's a bug anyway, it's probably a feature.  :P
Title: Re: [WIREFRAME] Shortwired
Post by: Kirl on May 10, 2011
Cool entry, love the wavy grid and rotating cubes!  :clap:
Title: Re: [WIREFRAME] Shortwired
Post by: TinDragon on May 10, 2011
I couldnt see anything wrong with the background grid, but for aome reason in windowed more the scroller is chopped in 2 about 1/3rd the way up from the bottom, fine fullscreen tho.

Nice retro feel
Title: Re: [WIREFRAME] Shortwired
Post by: benny! on May 10, 2011
Awesome stuff  :clap:

Background looks fine on my laptop, the rest of it runs smooth, too!

Cool idea to take the wireframe amiga ball!

Rocks!
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
Thank you guys!  :)

Quote
the scroller is chopped

That's really odd. Works without any problems here. What system are you on? I guess it has to do with the borderless window/dx screen setup.

Quote
background looks fine

I'm starting to get the impression that LittleWhite just made a joke regarding the wavey movement or something. It's sometimes hard to tell in written form, even if smilies are used.  ;)
Title: Re: [WIREFRAME] Shortwired
Post by: LittleWhite on May 10, 2011
No, there is a "bug". Let's say, a little graphically thing which is not perfect. :p

In fact, when you have the waving move for your grid, the lines are not always perfectly connected to the nodes.
If you look carefully (unfocus the window ;)) some lines will be offsetted with the nodes, and look not connected.

Ok, I am really strict :(

To have some smiley ->  :buddies: :D \ o / :)   ;)  8)
Title: Re: [WIREFRAME] Shortwired
Post by: TinDragon on May 10, 2011
I am on vista 32bit, ati hd4830 card. It looks abit like a tear like you somethimes get with vysnc off in fast paced games, except it's more an offset. Could be PB cant say I have run many things made with it that I know of on this setup, but probably just a random glitch :P
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
Quote
Ok, I am really strict

I'd call it finnicky. hehe
But ok, point taken. Though true oldskoolers watch this in full screen or at least have the focus on the window.  ;D

Quote
I am on vista 32bit, ati hd4830 card

That's definitely not a strange setup so I also guess it's
Quote
probably just a random glitch
  ;)
Title: Re: [WIREFRAME] Shortwired
Post by: Dr.Death on May 10, 2011
Great job with this mate & the scroller made me laugh too   :updance:
Title: Re: [WIREFRAME] Shortwired
Post by: Shockwave on May 10, 2011
Nice wireframe tribute to the boing demo there Padman :)

So far 2 demos, 2 spheres!

Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 10, 2011
Thanks you both!  :)

Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 10, 2011
So far 2 demos, 2 spheres!

Balls are cool. I mean spheres... :cheers:

I said "spheres", not "cheers". Oh well.

No bugs here. I'm glad nobody pointed out the bug on mine yet...
Title: Re: [WIREFRAME] Shortwired
Post by: Shockwave on May 10, 2011
No bugs here. I'm glad nobody pointed out the bug on mine yet...

Do you mean the way that the line jumps above the sphere?

Oops!
Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 11, 2011
Its something else... ;)
Title: Re: [WIREFRAME] Shortwired
Post by: Pixel_Outlaw on May 18, 2011

Great little demo!
The colors are nice and the wavy background is quite nice. The sphere is also a solid tribute.
The cubes have a playfulness that is hard to clearly define.

A minor improvement might have been to make the text have the same line width as the 3d objects.
Overall it is solid.
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 18, 2011
Thanks, glad you like it!  :)
Title: Re: [WIREFRAME] Shortwired
Post by: Shockwave on May 18, 2011
A minor improvement might have been to make the text have the same line width as the 3d objects.
Overall it is solid.

I may be wrong here but the scroll font seems to render differently to the rest of the lines which makes me think that the scroll font is a bitmap font (nothing bad about that of course).
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 18, 2011
I prefer the term manually rendered ttf vector wannabe font to bitmap font thingamajig.  ;D And now stop dissing it, it knows that it's ugly.(as all sorts of vector(like) fonts are imho)  :P



Title: Re: [WIREFRAME] Shortwired
Post by: Shockwave on May 18, 2011
Political correctness for fonts :)  K+ - love it!

Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 18, 2011
Haha thanks! Someone's gotta stand up for the weak. ;)
Title: Re: [WIREFRAME] Shortwired
Post by: LittleWhite on May 18, 2011
I love it too (the description of the font)
-> Precalculated and rendered font in bitmap memory file space (but rendered in real time :D )
Title: Re: [WIREFRAME] Shortwired
Post by: Hotshot on May 19, 2011
I like the Amiga Bong

Very Good ;)  :clap:  :clap:  :clap: :)
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 19, 2011
Thanks mate! :) The Cartman Bong isn't bad either though... *chuckle* ;)

(http://www.growhigh.co.uk/catalog/images/Ceramic-Cartman-Bong-s.jpg)

Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 19, 2011
I think he was referring to the sound effect. ;)
Title: Re: [WIREFRAME] Shortwired
Post by: Shockwave on May 20, 2011
I think he was referring to the Amiga Boing demo. :p
Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 20, 2011
Well spotted - I'm not familiar with that one.
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 20, 2011
Quote
Well spotted - I'm not familiar with that one.

Tut, the PC conversion is right in front of you!  (http://thmg.photobucket.com/albums/v315/bmxrider/th_StonedSmiley.gif)

Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 21, 2011
Sorry - I've been mis-interpretting posts again.

I will pay more attention in future.
Title: Re: [WIREFRAME] Shortwired
Post by: padman on May 21, 2011
Quote
I will pay more attention in future.

You'd better do so or you'll end up in detention class writing an essay about the elementary differences between a bong and the Boing demo mister!  ;D  ;)
Title: Re: [WIREFRAME] Shortwired
Post by: combatking0 on May 21, 2011
I must learn to read between the letters.
I must learn to read between the letters.
I must learn to read between the letters.
I must learn to read between the letters.
I must learn to rea [bell rings]
[jumps out of the school doors on a skateboard] ;)