Dark Bit Factory & Gravity
PROGRAMMING => Other languages => Yabasic => Topic started by: Wenlock on December 27, 2011
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Got it up and running on the PS2, a really good effort and I think it looks like there were plans to do more than was actually in the code.
The only thing I thought wasn't quite right was that the balls seem to stop a bit too quickly.
Wenlock
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It sounds like the friction needs to be adjusted.
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Nice idea!
I changed bdecay to ballmov/180 instead of ballmov/90 and that looked more realistic!
Typing a few more games in, 40C tomorrow, so I'll inside with the aircon on high and type more YABASIC.
Wenlock
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Nothing like as hot as that here! :)