Dark Bit Factory & Gravity

PROGRAMMING => Other languages => Yabasic => Topic started by: Wenlock on December 27, 2011

Title: Pool
Post by: Wenlock on December 27, 2011
Got it up and running on the PS2, a really good effort and I think it looks like there were plans to do more than was actually in the code.

The only thing I thought wasn't quite right was that the balls seem to stop a bit too quickly.

Wenlock
Title: Re: Pool
Post by: combatking0 on December 28, 2011
It sounds like the friction needs to be adjusted.
Title: Re: Pool
Post by: Wenlock on January 01, 2012
Nice idea!

I changed bdecay to ballmov/180 instead of ballmov/90 and that looked more realistic!

Typing a few more games in, 40C tomorrow, so I'll inside with the aircon on high and type more YABASIC.

Wenlock
Title: Re: Pool
Post by: Shockwave on January 01, 2012
Nothing like as hot as that here!  :)