Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: KrazyK on February 21, 2012

Title: Pompey Pirates 91 remake
Post by: KrazyK on February 21, 2012
Hot off the hard drive is Pompey Pirates 91 remake for the ST, a nice colourful parallax scrolling menu that i've been meaning to do for ages.  This was one of my favourites from them as most of their menus were just a boring old picture with a scroller.
Use the arrow keys to move around.


Title: Re: Pompey Pirates 91 remake
Post by: ttemper on February 22, 2012
When the initial screen pops up to choose fullscreen, etc.. it crashes and I cant go any further. I'm on XP SP3. c2duo, 2gig ram, gt440.
Title: Re: Pompey Pirates 91 remake
Post by: jace_stknights on February 22, 2012
works fine here! (core i3 intelHD graphics laptop) :updance:
Title: Re: Pompey Pirates 91 remake
Post by: Raizor on February 22, 2012
Works fine here too corei7 x64 win7, neat :)
Title: Re: Pompey Pirates 91 remake
Post by: KrazyK on February 22, 2012
When the initial screen pops up to choose fullscreen, etc.. it crashes and I cant go any further. I'm on XP SP3. c2duo, 2gig ram, gt440.
Odd indeed.  Try this attached windowed mode only one and see if that works.....[holds breath]
Title: Re: Pompey Pirates 91 remake
Post by: ttemper on February 22, 2012
@KrazyK. yeh, that windowed version works nice.

Not sure what the issue was with the original one, the screen popped up and the music played, but then it crashed about 2 seconds later.

*EDIT, since you updated the demo KrazyK, it now works proper. Nice one.
Title: Re: Pompey Pirates 91 remake
Post by: padman on February 25, 2012
Neither windowed nor fullscreen mode works on my Windows XP with nVidia gfx.  It crashes right after the unpacking screen.  :-\
Maybe you can look into it again, since it's really a cool menu. But before putting it on RR it shouldn't crash anymore... ;)
Title: Re: Pompey Pirates 91 remake
Post by: KrazyK on February 25, 2012
Ok, I''l dig out my XP laptop from the loft later then and debug it and see what the problem is.  The first error was caused by the odd star being plotted outside the window on XP.  Win7 didn't care where you plotted them !  ???
Title: Re: Pompey Pirates 91 remake
Post by: Kirl on February 25, 2012
Excellent, worked nicely for me in full screen!  :clap:
Title: Re: Pompey Pirates 91 remake
Post by: ttemper on February 26, 2012
While I was messing with the arrow keys, I happened to press both <- and -> at the same time at the beginning of the bg effect (which stutters)... and then I also tried it at the end of the bg (fully to the right), when I pressed both <- and -> it moved left, but the bg graphics (building structures) didn't move at all, the rest did.

If I press -> till the end, then hold -> and press <- for long enough, I can make the 'grass' blocks to fully dissapear off screen... as shown in my screen shot.

Just thought I'd note the 'bugs' :)
Title: Re: Pompey Pirates 91 remake
Post by: KrazyK on February 26, 2012
While I was messing with the arrow keys, I happened to press both <- and -> at the same time at the beginning of the bg effect (which stutters)... and then I also tried it at the end of the bg (fully to the right), when I pressed both <- and -> it moved left, but the bg graphics (building structures) didn't move at all, the rest did.

If I press -> till the end, then hold -> and press <- for long enough, I can make the 'grass' blocks to fully dissapear off screen... as shown in my screen shot.

Just thought I'd note the 'bugs' :)
Hehe, I also found that when I started messing with it but have fixed it now and will repost it soon and it's now a bit smoother as a result.
Title: Re: Pompey Pirates 91 remake
Post by: benny! on February 26, 2012
Runs well here. Awesome piece of work  :clap:
Title: Re: Pompey Pirates 91 remake
Post by: KrazyK on February 28, 2012
Original link updated with fixes.