Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: Knurz on March 20, 2012
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Hi Guys!
I finished my first openGL Intro - a remake of Vision Factory's "VROOM" Intro which I liked back then in the old days :).
Hope you like it, your opinion would be nice.. I tested it on Systems from my friends ("U want to install a virus!!!") and it worked on several resolutions/Windows Versions. As "source" I took this video: http://www.youtube.com/watch?v=YV-pu1tpsLQ .
I included the sourcecode, maybe its helpful - some debug stuff is still in there.. :).
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The scroller runs too fast on my system (Win7 x64), but besides that, well done! And K+ for including the source. ;)
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Cool stuff Knurz. Runs fine for me here. K++ for the source :)
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Hey!
Thanks alot :).
@Padman: I forgot to add 4 lines, so the waiting loop didn't actually do anything and it runs too fast on systems which vsync off.
I updated my starting post with a new binary and updates source.
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Your demo ran a lot smoother then the youtube vid! :)
Excellent remake, love the tune! :clap:
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HI and well done! Works fine here! And thanks for the sources, will be VERY inspirated ;D
(just got 3 messages of debug at startup)
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Yeah the tune is very addictive :).
jace if you see some stupid errors pls let me know ;).
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Nice remake of this classic intro, I can see you've had some fun with it.
I like the interference filter you've added to the graphics too.
The music doesn't quite play perfectly - maybe Stormbringer can help with this :)
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Not gonna lie, i loved this, thats a very good start, actually better than mine xD
BUT, are you sure about ufmod? Because there were some Pitchbend errors in the music, why don't try MiniFmod?
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jace if you see some stupid errors pls let me know ;).
got 3 times a "debug" alert box at startup
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First, thanks for testing and the replies.
The filter is my first shader (after reading lighthouse3d's tutorial about a hundred times :) ), inspired by the Razor Demos :).
@BlackSheep: I've seen your sheeptro too, loved the camera movement, very very smooth!
You think minifmod is more accurate with xm Files ? I took ufmod because it's easy and small...
@Jace: :-[ What did they say ?
Have a nice day :).
cu.
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First, thanks for testing and the replies.
The filter is my first shader (after reading lighthouse3d's tutorial about a hundred times :) ), inspired by the Razor Demos :).
@BlackSheep: I've seen your sheeptro too, loved the camera movement, very very smooth!
You think minifmod is more accurate with xm Files ? I took ufmod because it's easy and small...
@Jace: :-[ What did they say ?
Have a nice day :).
cu.
Well, at least in my opinion miniFmod deals better with some effects. I Do suggest you try both, and use the one witch plays the music better :D
I Am currently using miniFmod and it runs without problems here.
Ps: sheeptro? Well, thats a nice name for my intros! :D
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Welldone on your first ogl outing.
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Sorry for the delay... here is one of the 3 message boxes at startup. Hope it will help!
the second is named "frag_test" and third "shad_flurry".
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Hi.
Really strange... Can you tell me which graphicscard you have ?
Seems that some drivers response with 1-sized char array after the call "glGetObjectParameterivARB", some response with a NULL, and your's seems to response with "No Errors".. mhh strange :)
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This is displayed on my laptop with a intel graphic HD card.