Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: combatking0 on April 28, 2012

Title: [CUBES] Coders' Block
Post by: combatking0 on April 28, 2012
Here's my second entry - hopefully it will reverse the trend, and be better than my first entry (as my second entries are usually rushed).

It's based on several Yabasic tutorials.
Title: Re: [CUBES] Coders' Block
Post by: Kirl on April 28, 2012
Wow, really awesome 2nd entry!  :clap:

Really cool effects and it runs really smooth here on my laptop! Some original Combatational King Kongalateral cubocahedronal factoids make it complete!

Excellent work! :)
Title: Re: [CUBES] Coders' Block
Post by: padman on April 28, 2012
Very cool entry! Well done!  :clap:
Title: Re: [CUBES] Coders' Block
Post by: combatking0 on April 28, 2012
Thanks guys.

Hopefully this will prove to the nay-sayers on the internet that Flash (before Adobe got their hands on it) can't do 3D - just not some of the more advanced bits like texture mapping. I may be 5 years too late with that argument though.

Still, I feel I have taken 3D in Flash 8 about as far as it can be taken. I'll try for a light-sourced sphere just for fun before seeing what VB.net can do.

All the best in the contest - I'll sit back and see what everyone else will make, while I convert this into Yabasic.
Title: Re: [CUBES] Coders' Block
Post by: Clyde on April 28, 2012
Nice One CK0!!
Title: Re: [CUBES] Coders' Block
Post by: jace_stknights on April 29, 2012
Coool second entry!  :clap: :clap: :clap:
Title: Re: [CUBES] Coders' Block
Post by: benny! on April 29, 2012
Great  :clap: and again ... cool syncing!
Title: Re: [CUBES] Coders' Block
Post by: Raizor on April 29, 2012
I really like this CK, very nice work. Cool to see some groovy 3d in flash too :)

Title: Re: [CUBES] Coders' Block
Post by: Pixel_Outlaw on May 01, 2012
Very cool!
The tune and colors are very cheery feeling.
I like that about it.
Title: Re: [CUBES] Coders' Block
Post by: ferris on May 01, 2012
nice one!
Title: Re: [CUBES] Coders' Block
Post by: combatking0 on May 01, 2012
Thanks everyone. I'm looking into Quaternations - if I can figure out how to use them, I may use them in a third entry (if I get time).
Title: Re: [CUBES] Coders' Block
Post by: rain_storm on May 02, 2012
Extra respect for doing this in Flash.
Title: Re: [CUBES] Coders' Block
Post by: Optimus on May 07, 2012
I like how the wireframe with the flat cube makes it look clean enough.
Title: Re: [CUBES] Coders' Block
Post by: combatking0 on May 07, 2012
The lightsourcing doesn't work very well. One day I'll master it, but for now the outlines should help.
Title: Re: [CUBES] Coders' Block
Post by: danguafer on May 07, 2012
Man! I loved the tune! Gratz! :)
Title: Re: [CUBES] Coders' Block
Post by: Shockwave on May 16, 2012
Nice cartoon cubes there, they move well with the music which is also a nice choice.

Sorry for my ignorance but is it tough to get Flash to do fast 3D?

This seemed to run really well here.
Title: Re: [CUBES] Coders' Block
Post by: combatking0 on May 17, 2012
Many people say it's difficult, but it's no harder than coding 3D in Yabasic, as the available drawing features are similar.
Title: Re: [CUBES] Coders' Block
Post by: Zorro 2^NoExtra on May 22, 2012
Cool prod and very nice music :)
Title: Re: [CUBES] Coders' Block
Post by: Hotshot on May 24, 2012
Nice Cube Demo  :clap: