Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: combatking0 on May 11, 2012

Title: [CUBES] Runtime
Post by: combatking0 on May 11, 2012
OK, this is definitely my final entry for this competition.

The music is "Wobblyglad" by Clusterfrog.

Cubot is going to be thoroughly re-programmed for his naughty behaviour.

(edit) I have re-uploaded this due to an error in the original upload which invalidated the zip file.

(edit 2) I am now hosting the swf and the exe as downloadables:

http://barcodebattler.co.uk/d/Runtime.swf

http://barcodebattler.co.uk/d/Runtime.exe

Title: Re: [CUBES] Runtime
Post by: Blacksheep8Bit on May 12, 2012
Very cool, tell this robot i said hi :D
Title: Re: [CUBES] Runtime
Post by: padman on May 13, 2012
Hmm, the zipfile contains two "runtime.exe". And both won't start with the message "Checksum error in runtime.exe". Anbody else got the same problem?
Title: Re: [CUBES] Runtime
Post by: benny! on May 13, 2012
Hmm, the zipfile contains two "runtime.exe". And both won't start with the message "Checksum error in runtime.exe". Anbody else got the same problem?

Same here...
Title: Re: [CUBES] Runtime
Post by: combatking0 on May 13, 2012
Something must have gone wrong during the upload - I'll try again.
Title: Re: [CUBES] Runtime
Post by: combatking0 on May 13, 2012
It's happened again. I'll try hosting it...
Title: Re: [CUBES] Runtime
Post by: Kirl on May 14, 2012
Yet another fine entry, cool music too! You should be able to do some fine ragdolls with your kinematic skills by now!

Wondering how you did the scrolling floor in 3d, good stuff.  :clap:
Title: Re: [CUBES] Runtime
Post by: benny! on May 14, 2012
Thanks for uploading the live version. Roxx  :clap:
Well done!
Title: Re: [CUBES] Runtime
Post by: Raizor on May 14, 2012
Very cool Combatking. I'm not sure I like the embedding auto-playing flash in pages though, that's twice in a matter of days that I've been scared shitless by sudden noise :D
Title: Re: [CUBES] Runtime
Post by: jace_stknights on May 14, 2012
well done :D it looks like the ones in Dire Straits "Money for Nothing"  ;D
Title: Re: [CUBES] Runtime
Post by: combatking0 on May 14, 2012
Thanks everyone. Hopefully I'll grab 3rd - there's some fancy OpenGL entries this time round.

@kirl - it's a grey square with a white outline, and some dark grey lines moving along the Z axis, and the whole lot being rotated to simulate a treadmill.
Title: Re: [CUBES] Runtime
Post by: Shockwave on May 17, 2012
I really like the robot, the text writer is amusing too :)
Title: Re: [CUBES] Runtime
Post by: padman on May 22, 2012
I wonder if he gets muscle soreness from all the running. Nice one!  :clap:
Title: Re: [CUBES] Runtime
Post by: Hotshot on May 24, 2012
Nice one....Well Done  :clap:
Title: Re: [CUBES] Runtime
Post by: Pixel_Outlaw on May 25, 2012
This is very stylish.
It reminds me of the classic game Vectorman a bit.
I like how the colors pulse out from the head down, it is better than simply changing all at once.
Title: Re: [CUBES] Runtime
Post by: combatking0 on May 25, 2012
Thanks, I was trying my best to push the language as far as I could.