Dark Bit Factory & Gravity
GENERAL => Challenges & Competitions => Topic started by: Optimus on May 15, 2012
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Time has come to release my own simple contribution.
As always, no time or motivation to polish with more stuff in the background, a music playing or a scrolltext, just the main effect I wanted to code.
It is something I wanted to tried many times before (I have already seen it in demos though), a 3d grid of shrinking and fading cubes, two effects running on the grid (if you let it run for a little while). I even use some shader to fade near the edges of each single cube and give lighten electric edges like tron or something. I could have used a texture but I like this direct shader method.
Enjoy!
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Very nice Optimus. I don't think I've seen anything quite like it before. It looks like metaballs rendered with cubes :)
K++ for making something for the compo. Good luck.
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nice effect!
(dawn I have to hurry up!)
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Wow ... I simply love this one. Awesome.
Although I can understand you that it takes a lot of more motivation to actually add a tune, scroller and maybe a logo to it - however this FX would make a perfect cracktro!
Anyway, great FX :clap:
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Wow, fantastic effect!
Really cool, well done! :clap:
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Excellent choice of colours and nicely shaded line cubes there Optimus. It's a nice plasma-like effect which I've never seen done before.
It's going to be hard to choose who to vote for!
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It's how I'd imagine a prototype glass voxel based display to look during a test - very futuristic.
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Cool effect! Too bad you didn't have time for a complete intro ;)
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Nice Shader Effect :clap:
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Very very well done!
Those little slpha light blended cubes are gorgeous and it is so smooth!