Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Raizor on June 15, 2012

Title: [CUBES] Menger's Mice - Source code
Post by: Raizor on June 15, 2012
Here's the source for "Menger's Mice" my entry to the DBF cubes challenge. It's written in C++ and the solution/project files are in Visual Studio 2010 format.

Source is pretty messy (as per usual), do whatever you like with it :)

There's no packing/crunching included in the build configurations. You'll need to do that manually. I was getting ~50kb exe with Kkrunchy.

Cheers,

Raizor
Title: Re: [CUBES] Menger's Mice - Source code
Post by: jace_stknights on June 15, 2012
 :updance: :updance: :updance: :updance: :updance:
Title: Re: [CUBES] Menger's Mice - Source code
Post by: Knurz on June 15, 2012
Nice! Thanks :)
Title: Re: [CUBES] Menger's Mice - Source code
Post by: Shockwave on June 15, 2012
K+ mate.

Title: Re: [CUBES] Menger's Mice - Source code
Post by: Faun on December 10, 2012
Compiles fine here, nice intro! Time to study some code. Your lucky, Kkrunchy is an awesome packer, but in 7 out of 10 cases it messes up my exe.
Title: Re: [CUBES] Menger's Mice - Source code
Post by: Raizor on December 10, 2012
Compiles fine here, nice intro! Time to study some code. Your lucky, Kkrunchy is an awesome packer, but in 7 out of 10 cases it messes up my exe.

Thanks Faun. Give the attached version of Kkrunchy a try, I find it much more compatible than the previous versions.
Title: Re: [CUBES] Menger's Mice - Source code
Post by: Faun on December 10, 2012
Thanks for Kkrunchy. It packed my "Fauntastic" intro to 24.5kb, can you or anyone here test if it works ok? It seems to work here though.
Title: Re: [CUBES] Menger's Mice - Source code
Post by: Raizor on December 10, 2012
Thanks for Kkrunchy. It packed my "Fauntastic" intro to 24.5kb, can you or anyone here test if it works ok? It seems to work here though.

Yep, runs fine here Faun :)