Dark Bit Factory & Gravity
PROGRAMMING => General coding questions => Topic started by: spndr7 on July 19, 2012
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I am final year engineering student.I wanted to do my final year project on procedural generation.
What will be the best the start with openGL,allegra or WebGL ?
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If you want to have the project done without writing any code I would just go with Werkkzeug (https://github.com/farbrausch/fr_public). It has everything you ever need for a procedural generation project.
If that doesn't fit the bill I would probably go with WebGL these days. If for no other reason other than that it's easy to share your work. You could just send a link to a friend and they could directly see it and comment it. With OpenGL they would have to download and run it. People are lazy. It's a fact. ;)
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Thanks for your suggestion.WebGL is less capable than openGL ?
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I prefer webgl because it is a solution for web browsers. And this moment is many frameworks/libraries for this. Such as three.js