Dark Bit Factory & Gravity

GENERAL => General chat => Topic started by: relsoft on September 20, 2012

Title: Fuzed DS Beta. A puzzle Platformer
Post by: relsoft on September 20, 2012
Fuzed DS BETA 0.01

(http://www.rel.phatcode.net/MyProgs/fuzed-01b-screen.png)

DL:
http://rel.phatcode.net/junk.php?id=127

Code: Relminator( Richard Eric M. Lope )
Most of the Art: SpicyPixel.Net (Marc Russel)
Some art are ripped. Sorry.

Platform and Instructions:
   - Nintendo DS
   - Just copy "Fuzed.Nds" on your flashcart and play.
   - Or you can play it in an emulator like No$GBA or DesMuMe.
   - Or you can double-click "emulator/runfuzed.bat" to play in Windows.
   
Game Type:
   - Puzzle Platformer
   
Gameplay:
   - Rescue all the Pink Snipes and go to the exit.
   - You're a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature.
   - Magic can only be used after collecting it.
   - Bombs can only be used after collecting it.
   - Use the different types of blocks to solve levels.
   - Try to run the demo to see the gameplay.
   - Basically a bastard son of Solomons's key, Moai Kun, Mario and Bomberman.

Controls:
   - [A]          Jump
   - Normal    Short range Attack
   - [B + DOWN]    Place Bombs
   - [X]          Cast terrain following magic
   - [X + DOWN]    Cast gravity based magic
   - [Start]       Pause
   - Pause mode
      - [ARROWS]       Survey the level
      - [Shoulder R]    Zoom out
   - [Select]    Give up on a level
   
Notes:
   - Choose "Run Demo" on the title screen to see the gameplay.
   - Some Enemies are not killed by your normal attack
   - All enemies can be killed by either:
      - Bombs
      - Magic
      - Blocks falling or blocks being thrown
   - Use Blocks to solve the puzzle
   - 4 types types of special blocks
      Type 1 = Soft (Light Orage )
         Can be destroyed by normal attack
         Can be destroyed by bombs
         Cannot be pushed
         Not Affected by gravity
         
      Type 2 = Soft (Light Brown )
         Can be destroyed by normal attack
         Can be destroyed by bombs
         Can be pushed
         Affected by gravity
         Can destroy enemies by falling on them

      Type 3 = Hard (Dark Red )
         Cannot be destroyed by normal attack
         Normal attack throws them left or right
         Cannot be destroyed by bombs
         Can be pushed
         Affected by gravity
         Can destroy enemies by falling on them
         Can destroy enemies by being thrown on them
      
      Type 4 = Vanishing (Dark Green )
         Cannot be destroyed by normal attack
         Cannot be destroyed by bombs
         Cannot be pushed
         Not Affected by gravity
         Vanishes 1 second after you step on them
   
To Do:
1. Extras
   -> Map Editor
   -> Encyclopedia

2. Options
   -> Remap control (Almost done)
   -> Replay system (done but not implemented)

3. Start Gamea
   -> New Game
   -> Continue
   -> Stage select to already solved stage

4. Misc
   -> Screenie of level on solved stage menu
Title: Re: Fuzed DS Beta. A puzzle Platformer
Post by: Clyde on September 21, 2012
Tried this out with the emu, it looks really great. I just need something with a bigger view area to try it out on.
There's not alot of gfx options in the emu.
Title: Re: Fuzed DS Beta. A puzzle Platformer
Post by: Raizor on September 21, 2012
Looks really polished relsoft :)

I have a DSi here somewhere, will it run on that (with CycloDSi)?
Title: Re: Fuzed DS Beta. A puzzle Platformer
Post by: relsoft on September 22, 2012
Yep, it would run on any flashcart.  Just copy "Fuzed.nds" anywhere on the microsd and play.  The icon is a blue-beer-bellied thingy.

Thanks for trying it out guys.