Hi bro's :buddies:
Here is a new small Cracktro from me,
i hope someone like it :)
Cheers C3lt1c
Very nice Celtic! You're really getting an eye for intro design it seems, this looks really good! Thanks for the greet too :)
Another fine cracktro design. Very well done. Cool text, too!
Just a question - why is the filesize realtively big? Is it not packed at all?
Anyways ... good work!
Best,
benny!
Nice one Celtic, reminds me very much of the Cybezerk cracktro by Accession on the Amiga :)
Nice intro with a revolutionary flavour.
There is something weird about the purple and blue floating orbecules - they appear to be clipped as if by a plane...
The executable binary seems pretty large for what it is, why is that? Do you have a big engine library in there? Or is there a secret screen we all must unlock!
Quote from: mazemaker on January 23, 2013
There is something weird about the purple and blue floating orbecules - they appear to be clipped as if by a plane...
I just noticed that. Is the light source for the objects rotating?
Quote from: Raizor on January 23, 2013
Quote from: mazemaker on January 23, 2013
There is something weird about the purple and blue floating orbecules - they appear to be clipped as if by a plane...
I just noticed that. Is the light source for the objects rotating?
If you look carefully, there is a quadrilaterial which does not all lie flat, within each orbecule...
Sorry I have the wrong file uploaded. (Fixed)
The Plane for the BG is on the same z position like the orbecules.
The file is so large, because i had include two big true color bmp files for the logo.
I know a JPG loader would have been better. ;D
Thank you for fixing the Z intersection of the orbecules, C3lt1c!
One other thing, which is technical and not really about the visuals (it looks fine now) - You seem to be calling glGenBuffers for every single orbecule (sometimes even twice for a single orbecule!). This results in 100's of allocated VBO's.
Maybe you can allocate one buffer and put all the vertexes and colors in there, and then do multiple glDrawElements?
Just a little coder tip! :cheers:
Seems like I missed this somehow, glad I still came upon it! :)
It was awesome! :clap:
Loved the tune too and thanks for the greets!
Very Good and it seem that you code own framework for your demo to make quick n easy future demo :clap:
EXCELLENT TUNE :D
Well Done :)
Very cool cracktro C3lt1c !
Thanks for the good rating my brothers :||
QuoteVery Good and it seem that you code own framework for your demo to make quick n easy future demo
Yes I have crafted my own framework what I constantly expanding.
Just what I need is the time to create new Intros
Cheers C3lt1c :cheers:
Awesome as usual C3lt1c, I guess all you need now is a crack for your cracktro haha, have you ever thought about trying to make a team with someone lol.