Dark Bit Factory & Gravity

GENERAL => Challenges & Competitions => Topic started by: Kirl on February 23, 2013

Title: [UDG] - Retro Rorschach
Post by: Kirl on February 23, 2013
Hello all, here's a fun little cellular automaton for the comp! The result of an interesting little bug I hit when working on the Game of Life. I (accidently) commented out one line of conditional checks, which changed the normal (boring :P) GoL behaviour to this. The symmetrical patterns reminded me of the Rorschach test. If you tend to see faces or figures in the patterns you're probably insane!  ;)
I generate the 16 random tiles/colors at the start of the program.

Really happy I managed to enter something once again! Enjoy!

Click and drag to draw and erase cells (symmetrical shapes give best results, but go wild)
SPACE to start and pause
C to set a random start configuration
Title: Re: [UDG] - Retro Rorschach
Post by: Shockwave on February 23, 2013
Cool to have something interactive as well :)  I really like these patterns, they look like cartoon aliens so I must definitely be bonkers.
Title: Re: [UDG] - Retro Rorschach
Post by: Canopy on February 23, 2013
interesting  - one of my ideas that i didn't get off the ground was some GoL stuff :) was going to throw some gliders around
Title: Re: [UDG] - Retro Rorschach
Post by: combatking0 on February 23, 2013
This is an excellent tool for coming up with semi-random logos as well as a cool demo, making it a multi-functional program.

I'm definitely seeing faces and symbols in this, though I already know my sanity isn't what it used to be. Mwhahahahaaa!
Title: Re: [UDG] - Retro Rorschach
Post by: mazemaker on February 23, 2013
I really like the way this was created by you deleting a random line... makes me wonder how many programs can be improved by deleting random lines!  :)
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on February 24, 2013
Thanks all! I'm quite pleased with some of the quirky tamagotchi like monsters that appear sometimes. Mayan style! :)

I really like the way this was created by you deleting a random line... makes me wonder how many programs can be improved by deleting random lines!  :)
Hitting upon such unexpected results makes me feel like one of the infinitely many monkey's of the infinite monkey theorem. Just bashing the keys in a random fashion until something good comes out. ;D

The line I removed was part of my optimisation code for the GoL. It works when small parts of the screen are active at once (like in the standard GoL patterns), but in this case, where nearly the entire screen is active at once, it probably does more harm then good...  :-\
Title: Re: [UDG] - Retro Rorschach
Post by: padman on February 24, 2013
Woah cool work Kirl! I have to admit I had to google what Rorschach was and had to read the Wikipedia article first. I even figured it was not about the town in Switzerland.  ;D So interactive fun and education all in one. Me likey!  :clap:
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on February 24, 2013
Thanks padman! The Rorschach test clearly depict alien monsters, though my shrink insist they're just random inkblots!  ;)
Never knew there was a town in Switzerland called Rorschach.
Title: Re: [UDG] - Retro Rorschach
Post by: benny! on February 25, 2013
Kirl, I really like how you approach the themes of the competitions here. It is always something I never have thought of and very creative.

Thumb up!
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on February 25, 2013
Thank you benny! It's a my only hope of competing with the programming wizardry on these forums! This was a lucky last minute mistake though. :)

Had some more fun with it.  ;D
Title: Re: [UDG] - Retro Rorschach
Post by: jace_stknights on February 26, 2013
Ah ah I have to spent a little time on it to try some ones...  ;D
Title: Re: [UDG] - Retro Rorschach
Post by: Hotshot on February 26, 2013
I am not sure on what I have do to see it. Which one do I have click to see it?  ???
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on February 26, 2013
You have to press space to start and stop it running. :)
Probably better to have it start automatically. I posted a little explanation on the bottom of my first post too.
Title: Re: [UDG] - Retro Rorschach
Post by: Raizor on February 27, 2013
Great stuff Kirl! A typical curve-ball entry that's really different and unique :) K++
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on February 27, 2013
Thanks Raizor :)
Title: Re: [UDG] - Retro Rorschach
Post by: relsoft on March 02, 2013
I see  dead people!!!  Awesome entry Kirl!
Title: Re: [UDG] - Retro Rorschach
Post by: C3lt1c on March 02, 2013
Very nice Idea Kirl. I like it so much!!!
Nice mixed +GOL+ ALGO!

Cheers C3lt1c
Title: Re: [UDG] - Retro Rorschach
Post by: Kirl on March 02, 2013
Thank you guys!  :)