Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: mrmudlord on March 25, 2013

Title: hearttro
Post by: mrmudlord on March 25, 2013
Just a simple intro to experiment with blender.

Title: Re: hearttro
Post by: Kirl on March 26, 2013
Nice, k++ for picking up blender. It's my old favourite 3d software, I use cinema4d nowadays. Lovely background too!  :clap:

Seems to be some shading errors, maybe due to the toplogy of the model (the structure of the poly's). Looks like it's built from horizontal strips of poly's?
Title: Re: hearttro
Post by: Raizor on March 26, 2013
Nice one Mudlord. So, the heart is a 3D model created in blender and then exported?
Title: Re: hearttro
Post by: Shockwave on March 26, 2013
Nice one Mudlord :) I liked the shading effect on the heart.
Title: Re: hearttro
Post by: mrmudlord on March 26, 2013
Nice one Mudlord. So, the heart is a 3D model created in blender and then exported?

Yes. I exported the model in Blender, then used Milkshape to export to C arrays.

thank you Shockwave for the comments :)
Title: Re: hearttro
Post by: Baudsurfer on March 26, 2013
Cool intro :)
Title: Re: hearttro
Post by: energy on March 28, 2013
Hi Mudlord!
Nice one.
Here i attached 2 Blender scripts (one for 2.5x and one for 2.6x), who directly export to  OpenGL  / C
(by  Krzysztof Solek). They can easily be modified.
Perhaps someone can use it.


Title: Re: hearttro
Post by: C3lt1c on March 29, 2013
Nice little Tro Bro!  :clap:
Title: Re: hearttro
Post by: Hotshot on March 29, 2013
Nice Heart shader there :)

Well Done  :clap: