Dark Bit Factory & Gravity

PROGRAMMING => Other languages => Console homebrew => Topic started by: Hotshot on August 11, 2013

Title: PSX Demo Tutorials
Post by: Hotshot on August 11, 2013
Really Cool stuffs there

http://www.psxdev.net/forum/viewtopic.php?f=41&t=272

Title: Re: PSX Demo Tutorials
Post by: inc. on July 20, 2014
ha ha, you found my workshop. i ' ll add in the next few weeks a new tutorial: how to code 3d Demos

cheers
Title: Re: PSX Demo Tutorials
Post by: spitfire on July 21, 2014
I really enjoyed your youtube channel. Is your 3d engine hardware accelerated?
Title: Re: PSX Demo Tutorials
Post by: inc. on July 22, 2014
hard and software related. but one piece can't work without the other .

- in the tutorial i show, how to create a compatible 3d Object with 3ds max.
- how to convert and make it usable for the PlayStation 1
- editing and modifying the 3d Object with PS1 tools
- how to convert and include into the Source Code
- provide an example Demo code
- a final Demo