Dark Bit Factory & Gravity
PROGRAMMING => General coding questions => Topic started by: spathi on October 01, 2013
-
Are there some canonical algorithms for generating the smooth color lookup tables for copper, especially for the semi-metallic gradients on copperbars? Do you simply move R, G, and B smoothly toward white and back on a sine function to give it the round gradation?
EDIT: Well, I found this, which you most likely all know about:
http://demo-effects.sourceforge.net/
I write retro games that need to run on phones so some of the ways of making things look flashy and good have become useful once again. Everything is a circle.
-
Maybe the coopermaster source can be useful:
http://www.dbfinteractive.com/forum/index.php?topic=4673.msg62774#msg62774
-
You are... the man.
I guess I know what I'm doing tonight.