Dark Bit Factory & Gravity

GENERAL => General chat => Topic started by: spathi on October 01, 2013

Title: Copper Master
Post by: spathi on October 01, 2013
I firmly believe that this is one of the highest points in the entire demoscene prior to good 3D hardware.  Even now it is a masterpiece of visual and music design, more so than a mere technical achievement which it may or may not have been at the time.

http://www.youtube.com/watch?v=NMRUj5nDewI
Title: Re: Copper Master
Post by: combatking0 on October 05, 2013
It's so smooth and detailed - looking at it I think I may be able to recreate the effect.
Title: Re: Copper Master
Post by: Rbz on October 06, 2013
It's so smooth and detailed - looking at it I think I may be able to recreate the effect.
It was already been done  :kewl:

Check this out:

http://www.dbfinteractive.com/forum/index.php?topic=4594.msg62020#msg62020

Source code:
http://www.dbfinteractive.com/forum/index.php?topic=4673.msg62774#msg62774

Title: Re: Copper Master
Post by: spathi on October 07, 2013
Strangely enough, I was talking to nzo on another forum yesterday about something totally different, under his real name.  Strange, small world.

Actually it wasn't all that different.

We were talking about colorcycling effects.  (!!!!!!)  I was jokingly making fun of him about the Robotron intermission carpets and calling out his ability with cycling code!

I guess it makes sense that very few people are interested in this stuff so they would congregate in the same places.
Title: Re: Copper Master
Post by: nzo on November 19, 2013
small world indeed!
Title: Re: Copper Master
Post by: spathi on January 29, 2014
That's still up there as one of the strangest coincidences that ever happened to me.  Even considering the mitigating factors it's still pretty strange.