Dark Bit Factory & Gravity
PROGRAMMING => Other languages => ASM => Topic started by: Hotshot on May 17, 2014
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This could be really useful for you guys :)
http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/graphics-programming-black-book-r1698
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Hey thanks, that had an article on my problem http://downloads.gamedev.net/pdf/gpbb/gpbb38.pdf
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I got quite lucky some time back and got the book for $3 in good condition.
Although most of the technical details are obsolete nowadays, I would still recommend it.
Abrash's writing style and the way he approaches problems makes it one of my favorite technical books out there.
And if you think about doing Mode X stuff - buy it, read it, love it!
Although it doesn't have to do with the book directly (but highly recommended),
Fabien Sanglard does a great job analysing the IdTechs and others http://fabiensanglard.net/ (http://fabiensanglard.net/)